Plugin installation

Installing uMod plugins usually only takes a few mouse clicks.


Server requirements

To install the plugin on the server, the server provider must support Oxide 2.0 or higher, else the plugins will not load or do anything.

If the server is not online, start it. Then, check that Oxide is fully installed by testing the oxide.version chat or console command.

Download the source code

Download a plugin from the plugins page;

Do not rename the plugin or change the file extension.

Remote server

If the server is not hosted locally, connect to the server via an FTP client. If unsure of the FTP details, please contact the server host.

Plugins directory

Find the plugins folder which is located by default at oxide/plugins if it has not been changed by the server host

Upload the source code

Upload the plugin file into the "plugins" folder and it will be loaded automatically if Oxide is currently installed

Continue to configuring the plugin..

Updating

If a plugin is already installed and an update is available simply overwrite the original (.cs) file and the new version will be loaded automatically.