Unsupported decaying entity detectedFixed
Tima
help me the plugin returns an error

Failed to run a 0.05 timer in 'NoDecay v2.0.0' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <0618f269b594493b97c56ba78f03373a>:0
at Oxide.Plugins.NoDecay+<CanMoveItem>c__AnonStorey3.<>m__0 () [0x00028] in <9d7f8da20fba4dc9a474089e26a56539>:0
out
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <cf88a28c7fb44d36890d85a78331cc9d>:0

will check on it

this error occurred after the update
Error while compiling: NoDecay.cs(40,78): error CS1061: Type `BaseNetworkable.EntityRealm' does not contain a definition for `OfType' and no extension method `OfType' of type `BaseNetworkable.EntityRealm' could be found. Are you missing `System.Linq' using directive?
Tima
this error occurred after the update
Error while compiling: NoDecay.cs(40,78): error CS1061: Type `BaseNetworkable.EntityRealm' does not contain a definition for `OfType' and no extension method `OfType' of type `BaseNetworkable.EntityRealm' could be found. Are you missing `System.Linq' using directive?

try now please 

This appears to be working now.

Thanks @ZoinDev!

ALANMAN

This appears to be working now.

Thanks @ZoinDev!

I'm  happy sorry for this 

[NoDecay] NoDecay.OnEntityTakeDamage on 1module_engine took 10.9706 ms to execute. This is spamming console a ton, with any module engine. @ZoinDev :)
5eead3f1daa7d.png ZoinDev

I'm  happy sorry for this 

thank you everything works

Merged post

 

the error still persists, but the plugin seems to perform its function.

Failed to run a 0.05 timer in 'NoDecay v2.0.2' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <0618f269b594493b97c56ba78f03373a>:0
at Oxide.Plugins.NoDecay+<CanMoveItem>c__AnonStorey3.<>m__0 () [0x00028] in <8fd91ce42b6a486ca2e3e80f56724acd>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <cf88a28c7fb44d36890d85a78331cc9d>:0
Same Issue:

[NoDecay] NoDecay.OnEntityTakeDamage on 1module_engine took 10.9706 ms to execute. This is spamming console a ton, with any module engine. @ZoinDev :)

This just started as soon as I updated to the latest Oxide

(04:49:06) | [NoDecay] Unsupported decaying entity detected: 1module_engine --- please notify author

(04:49:06) | [NoDecay] Unsupported decaying entity detected: 2module_fuel_tank --- please notify author

(04:49:06) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit --- please notify author

(04:49:06) | [NoDecay] Unsupported decaying entity detected: 1module_engine --- please notify author

(10:13:04) | Loaded plugin NoDecay v1.0.40 by RFC1920

(10:13:05) | [NoDecay] Unsupported decaying entity detected: 1module_engine --- please notify author

(10:13:05) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit --- please notify author

(10:13:05) | [NoDecay] Unsupported decaying entity detected: 1module_storage --- please notify author

(10:13:07) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit_with_engine --- please notify author

(10:13:07) | [NoDecay] Unsupported decaying entity detected: 1module_rear_seats --- please notify author

(10:13:07) | [NoDecay] Unsupported decaying entity detected: 1module_storage --- please notify author

After the wipe the following error message appeared:

[NoDecay] Unsupported decaying entity detected: 1module_passengers_armored --- please notify author


I have the updated NoDecay.cs.  PM me if you want it.  it removes the New Error.  I will send it out when i can.  I am off to bed now.
Anyone have a solution for spam:

[NoDecay] Unsupported decaying entity detected: 1module_passengers_armored --- please notify author

Please Author update the Plugin fast :)


I'm having the same prob
PM me if you need the working .cs file. I'm still using the one from a month back that I wrote, and it works fine.
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