theshadow
PM me if you need the working .cs file. I'm still using the one from a month back that I wrote, and it works fine.
I have the Working one for this update. And i am back from vacation.
theshadow
PM me if you need the working .cs file. I'm still using the one from a month back that I wrote, and it works fine.
I have the Working one for this update. And i am back from vacation.
Edit the .cs file with any text editor.
Just add this after ' else if (entity_name == "ScrapTransportHelicopter") '
So it will look like this.
Note: not sure its the correct multiplier or not, im just clearing the log and im just using back the minicopter multiplier for the new entity.
else if (entity_name == "ScrapTransportHelicopter")
{
hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_scrapcopterMultiplier);
OutputRcon($"Decay ({entity_name}) before: {before} after: {hitInfo.damageTypes.Get(Rust.DamageType.Decay)}", true);
}
else if (entity_name == "1module_engine" ||
entity_name == "1module_cockpit" ||
entity_name == "1module_storage" ||
entity_name == "1module_rear_seats" ||
entity_name == "1module_fuel_tank" ||
entity_name == "1module_flatbed" ||
entity_name == "1module_cockpit_with_engine" ||
entity_name == "1module_passengers_armored" ||
entity_name == "2module_flatbed" ||
entity_name == "2module_fuel_tank" ||
entity_name == "2module_passengers" ||
entity_name == "1module_cockpit_armored")
{
hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_minicopterMultiplier);
OutputRcon($"Decay ({entity_name}) before: {before} after: {hitInfo.damageTypes.Get(Rust.DamageType.Decay)}", true);
}
else
{
Puts($"Unsupported decaying entity detected: {entity_name} --- please notify author");
} khaiizhaEdit the .cs file with any text editor.
Just add this after ' else if (entity_name == "ScrapTransportHelicopter") '
So it will look like this.
Note: not sure its the correct multiplier or not, im just clearing the log and im just using back the minicopter multiplier for the new entity.else if (entity_name == "ScrapTransportHelicopter") { hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_scrapcopterMultiplier); OutputRcon($"Decay ({entity_name}) before: {before} after: {hitInfo.damageTypes.Get(Rust.DamageType.Decay)}", true); } else if (entity_name == "1module_engine" || entity_name == "1module_cockpit" || entity_name == "1module_storage" || entity_name == "1module_rear_seats" || entity_name == "1module_fuel_tank" || entity_name == "1module_flatbed" || entity_name == "1module_cockpit_with_engine" || entity_name == "1module_passengers_armored" || entity_name == "2module_flatbed" || entity_name == "2module_fuel_tank" || entity_name == "2module_passengers" || entity_name == "1module_cockpit_armored") { hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_minicopterMultiplier); OutputRcon($"Decay ({entity_name}) before: {before} after: {hitInfo.damageTypes.Get(Rust.DamageType.Decay)}", true); } else { Puts($"Unsupported decaying entity detected: {entity_name} --- please notify author"); }
thx to khaiizha .. it works fine :)
How can i get it from you? i tried following khaiizha's info, but it's not workingMargerdriaI have the Working one for this update. And i am back from vacation.
S2KTomHow can i get it from you? i tried following khaiizha's info, but it's not working
Same.!
S2KTomHow can i get it from you? i tried following khaiizha's info, but it's not working
Just DM you 2 Discord names. I can sent it to ya that wayVercettiSame.!
GreasyGunz
@pcebastian that worked for me as well EXCEPT I only get this one now "[NoDecay] Unsupported decaying entity detected: composter --- please notify author!" For the composter only. Thnx @khaiizha, but is there a line fix for the composter? not even sure where to put it or how to type it.
A temporary fix can be done by adding entity_name = "composter" to any of the else statement. refer below for some example:
else if (entity_name.Contains("furnace") || entity_name == "composter")
{
hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_furnaceMultiplier);
OutputRcon($"Decay ({entity_name}) before: {before} after: {hitInfo.damageTypes.Get(Rust.DamageType.Decay)}");
}[NoDecay] Unsupported decaying entity detected: 1module_cockpit_armored --- please notify author
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[NoDecay] Unsupported decaying entity detected: 1module_passengers_armored --- please notify author
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[NoDecay] Unsupported decaying entity detected: 1module_storage --- please notify author
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[NoDecay] Unsupported decaying entity detected: 1module_engine --- please notify author
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[NoDecay] Unsupported decaying entity detected: 1module_cockpit --- please notify author
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
(17:46:16) | [NoDecay] Unsupported decaying entity detected: 1module_storage --- please notify author
(17:46:23) | [NoDecay] Unsupported decaying entity detected: 1module_engine --- please notify author
(17:46:23) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit_armored --- please notify author
(17:46:23) | [NoDecay] Unsupported decaying entity detected: 2module_flatbed --- please notify author
(17:46:30) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit_with_engine --- please notify author
(17:46:43) | [NoDecay] Unsupported decaying entity detected: 1module_passengers_armored --- please notify author
(17:46:43) | [NoDecay] Unsupported decaying entity detected: 1module_rear_seats --- please notify author
(17:46:44) | [NoDecay] Unsupported decaying entity detected: 1module_cockpit --- please notify author
VercettiPlease Update the plugin.. !!!!
If you Google "RFC1920 NoDecay" you can find the most recent version of this plugin, no clue why it's not being maintained here anymore..
That user isn't the orginal author, only one of the previous maintainers. It was maintained here, but one user from there copied the version from there to here, which was not allowed per license. The current maintainer has not fixed this issue yet in THIS version, which is NOT the same plugin as the other anymore.Hoskins
If you Google "RFC1920 NoDecay" you can find the most recent version of this plugin, no clue why it's not being maintained here anymore..