Unsupported decaying entity detectedFixed
(22:01:25) | [NoDecay] Unsupported decaying entity detected: pumpkin.entity --- please notify author
(22:01:27) | [NoDecay] Unsupported decaying entity detected: hemp.entity --- please notify author
Major console spam
That's pretty weird. I have not seen this on any of my servers.
Please update asap! thanks!
console output:
[NoDecay] Unsupported decaying entity detected: ScrapTransportHelicopter --- please notify author Do you think you can just go in and copy thee way the minicopter is and change the name and it would be fixed? Just follow the same pattern?
Config doesn't just use the regular entity name so I don't think so
add it into the .cs file.... not much to do.. works for me to atleast stop consol spam
Can you show us your .cs on what you did?MikeHawkeadd it into the .cs file.... not much to do.. works for me to atleast stop consol spam
He messaged me, he said ignore that message it didn't fix it.
yeah.... looking for the correct entity name :P ScrapTransportHelicopter doesnt seem to be it
Yeah I tried it and didn't seem to work. That is why I was wondering if you just followed the same layout in the .jason if it would work you know
Line 33: private float c_minicopterMultiplier;
Line 79: c_minicopterMultiplier = Convert.ToSingle(GetConfigValue("Mutipliers", "minicopterMultiplier", 0.0));
Line 79: c_minicopterMultiplier = Convert.ToSingle(GetConfigValue("Mutipliers", "minicopterMultiplier", 0.0));
Line 360: else if (entity.LookupPrefab().name == "minicopter.entity")
Line 364: hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_minicopterMultiplier);
So just add more of that with the c_minicopter just replace with c_ScrapTransportHelicopter
Line 33: private float c_minicopterMultiplier;
Line 79: c_minicopterMultiplier = Convert.ToSingle(GetConfigValue("Mutipliers", "minicopterMultiplier", 0.0));
Line 79: c_minicopterMultiplier = Convert.ToSingle(GetConfigValue("Mutipliers", "minicopterMultiplier", 0.0));
Line 360: else if (entity.LookupPrefab().name == "minicopter.entity")
Line 364: hitInfo.damageTypes.Scale(Rust.DamageType.Decay, c_minicopterMultiplier);
So just add more of that with the c_minicopter just replace with c_ScrapTransportHelicopter
Hopefully this will work... no error yet on mine.. but please when the plugin creator updates.... you update too
Moderator edit: Please do not post random plugin versions on the forums.
Merged post
sorry wulf.... just trying to help out as console spam is anoying.... Told them to update when the author does. love yoooooou
Moderator edit: Please do not post random plugin versions on the forums.
Merged post
sorry wulf.... just trying to help out as console spam is anoying.... Told them to update when the author does. love yoooooou
Hint: The entity name is just ScrapTransportHelicopter not ScrapTransportHelicopter.entity
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