Universal clans with alliance support

Supported Games

Clans plugin for all Oxide supported games.

Better Chat is required to display clan tags in chat! (clan tags will be unavailable until Better Chat has been updated to support it)

Note: If you are using Rust I recommend using RustIO:Clans as it has features that can not be achieved in a universal plugin such as clan tags directly in players names, Rust:IO friends functionality, and Rust:IO FriendlyFire

Chat Commands

  • /c <message> - Send a message to all clan members
  • /a <message> - Send a message to all clan members and allied clans
  • /clanhelp - Displays help
  • /clanhelp member - Displays commands for clan members
  • /clanhelp moderator - Displays commands for clan moderators
  • /clanhelp owner - Displays commands for clan owners

Clan Member Commands

  • /clan create <tag> - Create a new clan
  • /clan join <tag> - Join a clan if you have a invite
  • /clan leave- Leave you current clan
  • Clan Moderator Commands
  • /clan invite <partialname> - Invite a player to join your clan
  • /clan invite cancel <partialname/ID> - Cancel a pending invite
  • /clan kick <partialname/ID> - Kick a player from your clan
  • Clan Owner Commands
  • /clan promote <partialname/ID> - Promote a clan member to clan moderator
  • /clan demote <partialname/ID> - Demote a clan moderator to clan member
  • /clan disband - Disband your clan
  • /clan ally request <tag> - Request an alliance with another clan
  • /clan ally accept <tag> - Accept an alliance invite
  • /clan ally decline <tag> - Decline a alliance request
  • /clan ally cancel <tag> - End a clan alliance


  "Limitations": {
    "Maximum clan alliance count": 2,
    "Maximum clan member count": 8,
    "Maximum clan moderator count": 2
  "Message colors": {
    "Clan and Alliance chat color": "#3999D5",
    "Clan tag color": "#783CD7",
    "Highlight color": "#D85540",
    "Message color": "#D8D8D8"
  "Settings": {
    "Data save timer (seconds)": 600,
    "Maximum clan tag characters": 6,
    "Minimum clan tag characters": 2,
    "Show clan member connection message": true,
    "Show clan member disconnection message": true

For Developers


string GetClanOf(string playerID | ulong playerID | IPlayer ) // Returns a string clan tag of the specified player. Returns null if the player or clan is not found

JArray GetAllClans() // Returns a array of all clan tags

JObject GetClan(string tag) // Returns a JObject containing all of the specified clans information

//Available properties:
// "tag" - (string) clan tag
// "owner" - (string) clan owner id
// "moderators" - (JArray) moderator user id's
// "members" - (JArray) member user id's
// "invited" - (JArray) invited player user id's
// "allies" - (JArray) ally clan tags
// "invitedallies" - (JArray) invited ally clan tags


These hooks are for the purpose of updating information within external plugins. They have no return behaviour.

OnClanCreate(string tag) // Is called when a clan is created
OnClanUpdate(string tag) // Is called when a clan is updated (player join/leave, invite cancelled, new alliance, cancelled alliance, accepted alliance, etc)
OnClanDestroy(string tag) // Is called when a clan is disbanded
OnClanChat(IPlayer player, string message) // Called when a player uses clan chat

    For Server Owners:

    Do not use unlicensed code because an unlicensed plugin is dangerous to your server's feature availability.

    For Developers:

    Do not integrate with unlicensed code as it is possible your integrations will break permanently without recourse.

    247 watchers