For experienced developers, uMod seemlessly integrates both ways with GitHub and GitLab (Coming Soon).
By installing the GitHub app on a repository, the entire plugin development life-cycle may be managed solely through GitHub.
Adding or updating a README.md file in a plugin repository will automatically update the documentation displayed for that plugin on uMod.org
Adding or updating a LICENSE.md file in a plugin repository will automatically update the license displayed for that plugin on uMod.org
Adding a release of your plugin on GitHub will automatically push a public update of your plugin on uMod.org.
Our CI server will compile and inspect the plugin automatically against (nearly) all games that the plugin supports upon release.
If a build fails, the author will be notified and the release may be hidden from view.