Server FPS tankingFixed

Hey, (Hopefully plugin creator). I'm experiencing a drastic FPS tank on my server, zombies also begin to stretch, glitch, and rubber band. 

Provided image of console and server metrics.

http://imgur.com/a/aUX3vU3

Same here. Also, MASSIVE zombie spawns for some reason.

Same here. 
Neither reducing the number nor reloading the plugin has made eny difference.

the same, after working fine now it seems the last update broke it and does not count spawn zombies well

Having the same problem. Have had to remove the plugin. Any fixes yet?

Last I checked it still has these issues, temporary removed it from the server considering other options now.

How many zombies have you set in the config? And how many zombies are spawning (roughly)? The number of corpses are bound to pile up if zombies are killed often, this can be tacked by using other plugins to reduce the despawn timers on these backpacks and corpses or by disabling corpse dropping in the config.

in my case, the zombies reproduce non-stop even inside the houses and they don't stop appearing. the configuration is the same that worked fine for me, until the last update

Okay, thanks for the feedback. Could you try the latest version now and let me know if it's any better?

Had the newest version running vor a bit now and all seems to be fine. I'll see if the community reports anything odd and let you know. (If there's no new message from me, everything is fine :P ) Thanks!

Updated to the newest version, deleted old config, restarted server and still happening.

Jimbozinya

Updated to the newest version, deleted old config, restarted server and still happening.

Are they spawning and instantly dying or are they all spawning at one place?

So the latest update was working for a few days and then tonight it happened again. They were rubber band stretched all over the sky and seemed to be stuck just spawning more and more in ..... FPS dropped to 1 ... I had to reboot ... and there were thousands of bags on the ground left behind even though only the killed ones were supposed to stay behind

Murc

So the latest update was working for a few days and then tonight it happened again. They were rubber band stretched all over the sky and seemed to be stuck just spawning more and more in ..... FPS dropped to 1 ... I had to reboot ... and there were thousands of bags on the ground left behind even though only the killed ones were supposed to stay behind

Could I see your config?

dp1U6ZbGSzzrInB.png 0x89A

Are they spawning and instantly dying or are they all spawning at one place?

  Honestly I can't even tell if they're dying immediately. Once they spawn starts, the server lags so bad we can barely even look around and all players get kicked for packet loss. I have noticed though that a lot of them seem to be "flying" like they're made of rubber or spaghetti. If that makes sense.  I wish I could reproduce the issue, but it seems to be random. 

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