Spawns murderers and scarecrows at night, kills them at sunrise

Supported Games

Configuration

{
  "Spawn Settings": {
    "Spawn near players": false,
    "Min pop for near player spawn": 10,
    "Min distance from player": 30.0,
    "Max distance from player": 60.0,
    "Spawn Time": 19.8,
    "Destroy Time": 7.3,
    "Zombie Settings": {
      "Scarecrow Population (total amount)": 50,
      "Scarecrow Health": 200.0,
      "Scarecrow Kits": [
        "kitname"
      ]
    },
    "Chance Settings": {
      "Chance per cycle": 100.0,
      "Days betewen spawn": 0
    }
  },
  "Destroy Settings": {
    "Leave Corpse, when destroyed (can cause more lag if true)": false,
    "Leave Corpse, when killed by player": true,
    "Half body bag despawn time": true,
    "Quick destroy corpses": true
  },
  "Behaviour Settings": {
    "Attack sleeping players": false,
    "Zombies attacked by outpost sentries": true,
    "Ignore Human NPCs": true,
    "Ignored entities (full entity shortname)": [
      "scientistjunkpile.prefab",
      "scarecrow.prefab"
    ]
  },
  "Broadcast Settings": {
    "Broadcast spawn amount": false,
  }
}

Spawn Settings

  • Spawn near players - Do zombies spawn near to players (randomly chosen), if false zombies will spawn randomly around the map.
  • Min pop for near player spawn - The minimum number of players on the server for zombies to spawn near players.
  • Min distance from player - When spawning near players, this is the minimum distance that zombies are allowed to spawn from the player.
  • Max distance from player - When spawning near players, this is the maximum distance that zombies are allowed to spawn from the player.
  • Spawn Time - The in-game time at which zombies will appear.
  • Destroy Time - The in-game time at which zombies will disappear.

Chance Settings

  • Chance per cycle - Percentage chance that zombies will spawn each spawn attempt.
  • Days between spawn - The number of days between spawn attempts.

Destroy Settings

  • Leave Corpse, when destroyed - Are corpses left when zombies disappear (can affect performance when set to true).
  • Leave Corpse, when killed by player - Are corpses left when zombies are killed by players.
  • Half body bag despawn time - Is the despawn time for green loot backpacks halved.
  • Quick destroy corpses - Are corpses cleaned up after 10 seconds.

Behaviour Settings

  • Zombies attacked by outpost sentries - Are zombies attacked by the sentries at safezones.
  • Ignore Human NPCs - Do zombies ignore npc player characters.
  • Ignored entities (full entity shortname) - Zombies will not target entities in this list, must be the full short prefab name.

Notes

These are likely broken after the large AI update 2nd December 2021

The 0.9.0 and 2.0 versions are still available to download if you want them.

  • You can find v0.9.0 and its documentation here
  • You can find v2.0 and its documentation here
MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.