LaserHydra
A simple chat mute system, for use with Better Chat or standalone

Supported Games
GameServerKingsGameServerKings

Better Chat Mute is a simple mute system, made for use with Better Chat. Using with Better Chat is intended, but the plugin can be used standalone as well.

Permissions

This plugin uses Oxide's permission system. To assign a permission, use oxide.grant user <name or steam id> <permission>. To remove a permission, use oxide.revoke user <name or steam id> <permission>.

  • betterchatmute.use -- Required for the mute command usage and general use
  • betterchatmute.use.global -- Required for the toggleglobalmute command usage
  • betterchatmute.permanent -- Required for use of the permanent muting feature

Note: Permission betterchatmute.use is always needed, also if you have betterchatmute.permanent

Commands

Note: When trying to use these as console commands in Rust, they need to be prefixed with bcm. For example: bcm.unmute <player|steamid>

  • mute <player|steamid> [reason] -- Mutes player permanently
  • mute <player|steamid> <time: 1d1h1m1s> [reason] -- Mutes player temporarily
  • unmute <player|steamid> -- Unmutes player
  • mutelist -- Shows players that are muted
  • toggleglobalmute -- Disables chat for every player without the betterchatmute.use.global permission

API (for developers)

Hooks

OnBetterChatMuteHandle(IPlayer player, [CanBeNull]JObject muteInfo) // -> return a non-null value to cancel behaviour
OnBetterChatMuted(IPlayer target, IPlayer initiator, string reason)
OnBetterChatTimeMuted(IPlayer target, IPlayer initiator, TimeSpan time, string reason)
OnBetterChatUnmuted(IPlayer target, IPlayer initiator)
OnBetterChatMuteExpired(IPlayer player)

API Methods

void API_Mute(IPlayer target, IPlayer player, string reason = "", bool callHook = true, bool broadcast = true)
void API_TimeMute(IPlayer target, IPlayer player, TimeSpan timeSpan, string reason = "", bool callHook = true, bool broadcast = true)
bool API_Unmute(IPlayer target, IPlayer player, bool callHook = true, bool broadcast = true)
void API_SetGlobalMuteState(bool state, bool broadcast = true)
bool API_GetGlobalMuteState()
bool API_IsMuted(IPlayer player)
List<string> API_GetMuteList()

MIT License


Copyright (c) 2019 LaserHydra


Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:


The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.


THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.