Only issue is heavy scientists. If you un-vanish and re-vanish they'll keep attacking you regardless.
Only issue is heavy scientists. If you un-vanish and re-vanish they'll keep attacking you regardless.
Calling 'VanishCommand' on 'Vanish v1.0.5' took average 2025ms
im Sure @Whispers88 is working to fix the problem we all must just take a deep breath and hope for the best .....
bytheway @Whispers88 thanks for the help last night +++++
Yes @Whispers88 thanks for all the hard work you are putting into this, it is very much appreciated by the community!
I am also still having issues with v1.0.5 unfortunately.
I can give you a bit of info it it helps: It worked fine for a while, I flew around the server in vanish and noclip. I teleported to a sleeping player's base... still no problems. Then I was standing outside (vanished), and an active player flew within visual range of me in a minicopter... that's when the same lag issue reappeared:
Calling 'OnNpcTarget' on 'Vanish v1.0.5' took average 7186ms
Calling 'OnNpcTarget' on 'Vanish v1.0.5' took average 7485ms
Calling 'OnEntityTakeDamage' on 'Vanish v1.0.5' took average 6085msEdit: Not sure what the "OnEntityTakeDamage" was about btw.