Server keeps crashingSolved
For us it was ZoneManger 100% Since we removed it 0 Crashes
In response to eyeSight ():For us it was ZoneManger 100% Since we removed it 0 Crashes
Have not had zone manager for over 2 years so its not that, Also removed oxide from mod manager folder and reinstalled with new version, still getting timed out but less frequently , ping is in low numbers and FPS 100+
I have zonemanager and no problems may i ask you all are you runing your server on linux, windows or game host? whats the command you are using to start your server... maby we can narow whats going on..
We are runnin gon a game host
Running in Linux. Last three crashes had the following in the log file:
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.Not running ZoneManager here.
(Filename: ./PhysX/Source/PhysX/src/NpRigidBodyTemplate.h Line: 449)
Receiving unhandled NULL exception
#0 0x005570e8c5e3ee in std::pow(float, float)
#1 0x005570e8c1d58f in std::pow(float, float)
#2 0x005570e90566ba in std::pow(float, float)
#3 0x005570e9056778 in std::pow(float, float)
#4 0x005570e9059bd0 in std::pow(float, float)
#5 0x005570e88e24dc in (Unknown)
#6 0x007fe0fa2e0830 in __libc_start_main
#7 0x005570e88ee3e9 in (Unknown)
In response to Razor ():I have zonemanager and no problems may i ask you all are you runing your server on linux, windows or...
Startup: -batchmode -port 28015 -datadir "saves/" -ip 162.248.88.19 -maxplayers "251" +server.hostname "Baconville (30x,QS,NPCs,Zombies,kits)" +rcon.port XXX +rcon.password "XXX" +rcon.ip "XXX" +server.secure "true" +server.globalchat "true" +server.radiation "false" +craft.instant "true" +nav_disable "false" +chat.enabled "true"
Running on Windows Server, Dedicated box, remote. They won't upgrade to the most recent patch for Rust though since they say it's "optional" so we're on Oxide.Rust Version: 2.0.4130 instead of 4137. I just found this out as I was typing. These guys are ridiculous.
Merged post
I'm upgrading my server now.. so I can update it whenever I want. What a bunch of.. anyway. I'll let you know if that helps having the most recent version of Oxide and the latest patch. People should check though since the most recent patch isn't a "stable" version.
Running on Windows Server, Dedicated box, remote. They won't upgrade to the most recent patch for Rust though since they say it's "optional" so we're on Oxide.Rust Version: 2.0.4130 instead of 4137. I just found this out as I was typing. These guys are ridiculous.
Merged post
I'm upgrading my server now.. so I can update it whenever I want. What a bunch of.. anyway. I'll let you know if that helps having the most recent version of Oxide and the latest patch. People should check though since the most recent patch isn't a "stable" version.
I'm running on a game host
ive had repeatable results in crashing our server, we have a warp point on the map (BetterWarp) and its covered by a zone (ZoneManager). The zone does not allow players to build/place/deploy among other things. If a player does try to build in that area it crashes the server, we have tested this out a few times and it happens each time.
In response to legleg ():ive had repeatable results in crashing our server, we have a warp point on the map (BetterWarp) and...
I just did a complete wipe, reloaded my mods from scratch and started (from scratch) the long job of setting permissions when it crashed with only like 5 people on. So. I don't know about you guys, but I gave up. Deleted the server. Until someone starts talking to someone else and this crap gets fixed, I'm out.
And I don't have better warp or zone manager installed. It's not those.
And I don't have better warp or zone manager installed. It's not those.
For those that are still having random crashes pm me we'll figure it out. I fixed mine
pretty sure its just hooks that are unstable or still disabled. also has anyone else been having issues with the cargo ship? our players keep getting flyhack kicked whn trying to board it and no npc seem to be spawning on it
In response to Finch ():Running in Linux. Last three crashes had the following in the log file:
[Physics.PhysX]...
Are you running Fancydrop by any chance ? , i got the same error message just as it announced the drop, BUT there again it came up a bit later when there was no drop
[FancyDrop] Timed Airdrop initiated with command 'ad.random'
[FancyDrop] Next timed Airdrop in 42 minutes
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
[FancyDrop] SupplyDrop spawned at (X:-869 Y:1034 Z:-375)
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
I seemed to have pinned it down to something that building triggers, I can teleport, harvest, shoot bots and animals, but as soon as i start building the game crashes, no idea why as i get no error messages in console, just disconnects me. I will try removing my second favourite plugin (twigs decay) and see what happens
Well it isnt Twigs decay as it is still happening, as soon as i start to build i get to the sixth foundation or wall and it goes down again, this is beyond a joke,
[FancyDrop] Timed Airdrop initiated with command 'ad.random'
[FancyDrop] Next timed Airdrop in 42 minutes
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
[FancyDrop] SupplyDrop spawned at (X:-869 Y:1034 Z:-375)
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
[Physics.PhysX] RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored.
I seemed to have pinned it down to something that building triggers, I can teleport, harvest, shoot bots and animals, but as soon as i start building the game crashes, no idea why as i get no error messages in console, just disconnects me. I will try removing my second favourite plugin (twigs decay) and see what happens
Well it isnt Twigs decay as it is still happening, as soon as i start to build i get to the sixth foundation or wall and it goes down again, this is beyond a joke,
In response to GeorgeDjentson ():After the new update I was getting a bunch of error messages and crashes when trying to build twig (...
so re installed the crafting controller no problem, deleted all my config files and data files for a few likely suspects and reinstated them one by one, only one that crashes my server is building in a zone with zone manager. I still get a whole mess of unsupported shader errors, and rigidbody errors like everyone else though. Running all these
admin leave join
admin panel
admin radar
airdrop precision
arena deathmatch (zones fml)
bloodtrail
blueprint manager
building grades
car commander lite
chopper survival
clans
crafting controller
custom animal\loot\resource spawns
death notes
emi interface
enhanced hammer
event randomizer
gather manager
gui announcements
gun game
helivote
hotel
inbound
info panel
item skin randomizer
kits
limited ladders
magic loot
map my patrol
never wear
no decay
no deployable penalty
no fuel requirements
nteleportation
offline doors
permissions manager
player administration
quicksmelt
remover tool
security lights
server info
sign artist
slasher
spawns
stack size controller
team deathmatch
time of day
weapon trajectory
who knocks
zone manager
admin leave join
admin panel
admin radar
airdrop precision
arena deathmatch (zones fml)
bloodtrail
blueprint manager
building grades
car commander lite
chopper survival
clans
crafting controller
custom animal\loot\resource spawns
death notes
emi interface
enhanced hammer
event randomizer
gather manager
gui announcements
gun game
helivote
hotel
inbound
info panel
item skin randomizer
kits
limited ladders
magic loot
map my patrol
never wear
no decay
no deployable penalty
no fuel requirements
nteleportation
offline doors
permissions manager
player administration
quicksmelt
remover tool
security lights
server info
sign artist
slasher
spawns
stack size controller
team deathmatch
time of day
weapon trajectory
who knocks
zone manager
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