Server keeps crashingSolved
Seems to have settled down, am adding plugins a few at a time just in case, my entity save is on average now , not steadily rising,
I've had ZoneManager back in for almost 12 hrs now and no issues so far.
And there we go again after all...

[code]C:\Users\Administrator\Documents\RUST\rustds\vstdlib_s64.dll:vstdlib_s64.dll (00
0000006B2A0000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileV
ersion: 4.29.83.20
C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (00007FFBE6D50000), size: 49152 (res
ult: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.17415
C:\Users\Administrator\Documents\RUST\rustds\RustDedicated_Data\Plugins\eac_serv
er.dll:eac_server.dll (00007FFBDE8A0000), size: 1421312 (result: 0), SymType: '-
deferred-', PDB: '', fileVersion: 2.0.0.0
C:\Windows\system32\schannel.DLL:schannel.DLL (00007FFBF0D00000), size: 450560 (
result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.18454
C:\Windows\SYSTEM32\ncrypt.dll:ncrypt.dll (00007FFBF1350000), size: 151552 (resu
lt: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.18298
C:\Windows\SYSTEM32\NTASN1.dll:NTASN1.dll (00007FFBF1310000), size: 225280 (resu
lt: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.17415
C:\Windows\system32\ncryptsslp.dll:ncryptsslp.dll (00007FFBED100000), size: 1187
84 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.18377
C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FFBF0AB0000), size: 147456 (result
: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.18339
C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFBE6DE0000), size: 233472 (
result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.17415
C:\Windows\system32\WLDAP32.dll:WLDAP32.dll (00007FFBF26D0000), size: 376832 (re
sult: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.17415
C:\Users\Administrator\Documents\RUST\rustds\RustDedicated_Data\Managed\x64\sqli
te3.dll:sqlite3.dll (00007FFBE0B20000), size: 897024 (result: 0), SymType: '-def
erred-', PDB: ''
C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFBE8E20000), size: 1613824 (r
esult: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.3.9600.17415

========== OUTPUTTING STACK TRACE ==================

ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FFBDD12331B)
0x00007FFBDD12331B (UnityPlayer) (function-name not available)
0x00007FFBDDB4DC44 (UnityPlayer) UnityMain
0x00007FFBDDAEF5B7 (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FFBDD0F3959)
0x00007FFBDD0F3959 (UnityPlayer) (function-name not available)
0x00007FFBDD59FD57 (UnityPlayer) UnityMain
0x00007FFBDD59FDF9 (UnityPlayer) UnityMain
0x00007FFBDD5A1D7F (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FFBDD37B855)
0x00007FFBDD37B855 (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FFBDD37A19A)
0x00007FFBDD37A19A (UnityPlayer) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FFBDD37EA4C)
0x00007FFBDD37EA4C (UnityPlayer) (function-name not available)
0x00007FFBDD382D3B (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'
(Address: 00007FF6185111FA)
0x00007FF6185111FA (RustDedicated) (function-name not available)
0x00007FFBF25913D2 (KERNEL32) BaseThreadInitThunk
0x00007FFBF47854E4 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other deta
ils, see the latest crash report generated in:
* C:/Users/ADMINI~1/AppData/Local/Temp/2/Facepunch Studios LTD/Rust/Crashes[/code]

Merged post

And again a crash with the above 30 mins ago
I have the same problem for 2 days
Sigh... 3 crashes today 
4d 3h 33m No crashes.

What i think helped

Removed Blueprint Manager

Server.cfg
ai.think "false"
fps.limit "233"
In response to EagleEYE ():
4d 3h 33m No crashes.

What i think helped

Removed Blueprint Manager

What plugins are you using?
In response to reel25 ():
What plugins are you using?
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