Please, add support for plants genetics. To do so, you need to save some additional data for items:
public int DataInt;
public string Name;
public string Text;

//saving

DataInt = item.instanceData?.dataInt ?? 0,
Name = item.name,
Text = item.text

//creating

if (DataInt > 0)
{
    item.instanceData = new ProtoBuf.Item.InstanceData
    {
        ShouldPool = false,
        dataInt = DataInt
    };
}

item.text = Text;

if (Name != null)
    item.name = Name;​

You can see it's implementation in Backpacks plugin.

P.S. I can write the code myself and send you commit to merge, but as far as I can see, developers here are not like this very much...