Please, add support for plants genetics. To do so, you need to save some additional data for items:
You can see it's implementation in Backpacks plugin.
P.S. I can write the code myself and send you commit to merge, but as far as I can see, developers here are not like this very much...
public int DataInt;
public string Name;
public string Text;
//saving
DataInt = item.instanceData?.dataInt ?? 0,
Name = item.name,
Text = item.text
//creating
if (DataInt > 0)
{
item.instanceData = new ProtoBuf.Item.InstanceData
{
ShouldPool = false,
dataInt = DataInt
};
}
item.text = Text;
if (Name != null)
item.name = Name;You can see it's implementation in Backpacks plugin.
P.S. I can write the code myself and send you commit to merge, but as far as I can see, developers here are not like this very much...