Zombies not despawning at sunriseFixed
After the update the guys no longer despawn in the AM. I didn't change anything.
sorry, not fixed
Thanks for letting me know, I will look into this as soon as I can.
So you can see them out during the day and the fact I have the plugin running, I used admin radar.

zombies

Merged post

Not sure if this helps any but it might appear that the zombies are m ostly killed by this piece of the log. Maybe it isn't killing all of them.

(22:31:06) | 2296198[2296198] was killed by Generic

(22:31:06) | 7938622[7938622] was killed by Generic

(22:31:06) | 4512232[4512232] was killed by Generic

(22:31:06) | 1231760[1231760] was killed by Generic

(22:31:06) | 7363918[7363918] was killed by Generic

(22:31:07) | 6804038[6804038] was killed by Generic

(22:31:07) | 7020807[7020807] was killed by Generic

(22:31:07) | 1551533[1551533] was killed by Generic

A few questions, do you have a large number of zombies on your server? And have you tried enabling "slow destroy" in config?
I use slow destroy and it spawns a total of 200 zombies on a 4500 size map.  Pretty small amount
any idea?
Plugin stopped working im guessing the zombies is working just nt the scarecrow
(19:38:00) | Failed to spawn assets/prefabs/npc/scarecrow/scarecrow.prefab on a valid navmesh.(19:39:00) | 5602999[5602999] was killed by sentry.bandit.static (entity)(19:39:01) | 4578615[4578615] was killed by sentry.bandit.static (entity)(19:39:01) | Failed to spawn assets/prefabs/npc/scarecrow/scarecrow.prefab on a valid navmesh.(19:39:02) | 6621030[6621030] was killed by sentry.bandit.static (entity)(19:39:04) | 4344469[4344469] was killed by sentry.bandit.static (entity)(19:39:05) | 888922[888922] was killed by sentry.bandit.static (entity)(19:39:36) | 2663560[2663560] was killed by Blunt​
I'm planning on a rewrite for this plugin, I can still have a look to see if there is a quick patch to fix this.
is there any sort of command I can run to kill these zombies?..... it looks like its still not killing them in the morning... so it just keeps spawning them at night and never killiing them..... starting to hit the over run by zombies.... been running a private server with all my boys this week.... got alot done really dont want to wipe cause the mod screwed up... 
You can use "del <prefab>" in the server console to delete all of a certain entity on the server.
So maybe until it's sorted, would it make sense to run a command to delete them with an automated script?

Yup confirmed this plugin is broken. Not deleting zombies at dawn.

KingZog

Yup confirmed this plugin is broken. Not deleting zombies at dawn.

Which verison are you using?

v0.9.0 I went to day and none of the scarecrows or murders went away. Mind you there did seem to be a lot of them.
I had to take it off then restart.
Thanks for looking into this. It's apprecated. Keep up the good work.

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