Explanation of loot system?
Would someone be kind enough to give a little high level explanation on the loot system this plugin uses? I'm not an idiot (I don't think at least) but for the life of me I can seem to quite wrap my brain around exactly what it's doing for loot and how I should update it.  

Specifically: includeStaticItemList, includeStaticItemListName, includeStaticItemListOnly, itemDivider, maxCrates, maxItems, minCrates, minItems and useCustomLootTable.

What are these Static Item List and Custom Loot Table? Also, what is contained in the json file in the data folder and how are they related?

Any help would be greatly appreciated. Ultimatley, I'm just trying to improve the loot in my airdrop slightly but I can't seem to make it happen.

Thanks in advance.
In the config: "includeStaticItemListOnly": false, refers to the section lower in the config, the "StaticItems": { section.

includeStaticItemListOnly will limit that drop type's loot table to just that "StaticItems": { section.

Max and min crates are how many air drop boxes will drop. This could be limited to one, or could have supplysignal set to give from 1 to 3 randomly chosen.

useCustomLootTable if you use BetterLoot the mod will automatically use BetterLoot's loot tables in the data file. You can use FancyDrop's custom loot config by toggling this setting to true. The FancyDrop's loot table is in the data folder as well.

SEE ALSO:
https://umod.org/community/fancy-drop/4791-trouble-changing-loot-in-airdrops?page=1#post-2
Many thanks Ryan. I'll take a look at those bits and see if I can make sense of it all.