Clans data not saving
Every time I reset the server, the clan I create does not save and I have to redo it. Before I close the server, I always write "writecfg" and "save"

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Would making the file read-only help or would that prevent other new clans being made from saving?
Sounds like you are having some general filesystem issues since you are having this similar issue with multiple plugins. You wouldn't want to make the files read-only, as that would cause issues. To me it sounds like wherever you have the data saved, Oxide can't access.
The "data" folder itself is read-only, is that an issue?
In response to jubbings ():
The "data" folder itself is read-only, is that an issue?
Which data file? Anything read-only won't be able to be saved to.
C:\Users\jake\Desktop\Server\rustds\oxide\data is read only

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Im going to uncheck read only and perform a test to see if it works!

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Although it did not fix anything, It did not ruin anything either... the clan still resets and the blueprints still reset smh

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EDIT: The file keeps going back to read-only every time i uncheck it and hit apply. Please help... lol
In response to jubbings ():
C:\Users\jake\Desktop\Server\rustds\oxide\data is read only

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Im goi...
Do you have the "oxide" folder or any parent folders set to read-only?
My whole desktop is read only, would it kill my pc if i unchecked it...?
In response to jubbings ():
My whole desktop is read only, would it kill my pc if i unchecked it...?
I'm not sure why you'd have any of it read-only.
it wont let me uncheck read only it keeps resetting i think i may have a virus or something bro wtf

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I tried changing the permissions of my entire system and it still... won't let me uncheck read-only.
doing attrib -r -s C:\Users\jake\Desktop\Server and attrib -r +s C:\Users\jake\Desktop\Server, neither worked. I'm pretty sure the -r is suppose to remove the read only attribute anyway and it still is too stubborn to change. I can't change it on my D: hard drive either.

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@Wulf I can actually save data in the "data" folder. BetterLoot works just fine because I change the loot in the LootTables.json and after resetting, it's adjusted accordingly. It seems the only two plugins in which they do not save are Clans and BlueprintManager. 

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If it makes a difference, I am not using Clans:io.
Hello, everytime i restart my server the clans delete. The players are complaining that after the auto restart they have to remake their clans and re-invite everyone to the clan.
i have same problem as you
Good afternoon. 

Sorry for posting in a stale post section, but as its the same issue, I have some additional information about this. 

As for last night, I wiped my map cuz 5k map size broke the whole game its function. After the wipe, the clans still exist.

The bad part, is that users who created a clan, needs to recreate. However, the system ( plugin ) says that there is already a clanname with the same tag as the player wants to create. This results in more ''inactive'' clans as every time a new clan needs to be created with another name. 

Is there any option to fix this issue? or do we need to delete a certain data file or json file? let us know!

Happy easter <3
Hi, So I put this on my server and I create a clan but everytime i stop the server or restart it... It just deletes the clan ?? Can someone help me :)