Need help with config the loot and loot tables

does this plugin also change the crates on the guarded crates plugins?

I depends on what settings you have for that plugin as well as any for any other plugin that uses loot

well i dont have it installed yet but was wondring since we change on the loot table on the locked crate but the guarded plugin is a diffrent i think? if this would effect both or not? and my other question is why do we always get the same loot in the normal crates?

Rune01

well i dont have it installed yet but was wondring since we change on the loot table on the locked crate but the guarded plugin is a diffrent i think? if this would effect both or not? and my other question is why do we always get the same loot in the normal crates?

Send me the normal crate loottable

 

},
"assets/bundled/prefabs/radtown/crate_normal.prefab": {
"Enabled": true,
"ItemList": {
"autoturret": {
"Max": 1,
"Min": 1
},
"axe.salvaged": {
"Max": 1,
"Min": 1
},
"barricade.concrete": {
"Max": 1,
"Min": 1
},
"barricade.metal": {
"Max": 1,
"Min": 1
},
"cctv.camera": {
"Max": 1,
"Min": 1
},
"chainsaw": {
"Max": 1,
"Min": 1
},
"coffeecan.helmet": {
"Max": 1,
"Min": 1
},
"computerstation": {
"Max": 1,
"Min": 1
},
"flamethrower": {
"Max": 1,
"Min": 1
},
"floor.ladder.hatch": {
"Max": 1,
"Min": 1
},
"floor.triangle.ladder.hatch": {
"Max": 1,
"Min": 1
},
"furnace.large": {
"Max": 1,
"Min": 1
},
"gates.external.high.stone": {
"Max": 1,
"Min": 1
},
"generator.wind.scrap": {
"Max": 1,
"Min": 1
},
"grenade.f1": {
"Max": 1,
"Min": 1
},
"hazmatsuit": {
"Max": 1,
"Min": 1
},
"heavy.plate.helmet": {
"Max": 1,
"Min": 1
},
"heavy.plate.jacket": {
"Max": 1,
"Min": 1
},
"heavy.plate.pants": {
"Max": 1,
"Min": 1
},
"hoodie": {
"Max": 1,
"Min": 1
},
"icepick.salvaged": {
"Max": 1,
"Min": 1
},
"largemedkit": {
"Max": 1,
"Min": 1
},
"locker": {
"Max": 1,
"Min": 1
},
"longsword": {
"Max": 1,
"Min": 1
},
"metal.refined": {
"Max": 25,
"Min": 15
},
"metalpipe": {
"Max": 6,
"Min": 5
},
"modularcarlift": {
"Max": 1,
"Min": 1
},
"nightvisiongoggles": {
"Max": 1,
"Min": 1
},
"pistol.python": {
"Max": 1,
"Min": 1
},
"pistol.semiauto": {
"Max": 1,
"Min": 1
},
"rifle.semiauto": {
"Max": 1,
"Min": 1
},
"riflebody": {
"Max": 1,
"Min": 1
},
"roadsign.gloves": {
"Max": 1,
"Min": 1
},
"roadsign.jacket": {
"Max": 1,
"Min": 1
},
"roadsign.kilt": {
"Max": 1,
"Min": 1
},
"rocket.launcher": {
"Max": 1,
"Min": 1
},
"shoes.boots": {
"Max": 1,
"Min": 1
},
"shotgun.pump": {
"Max": 1,
"Min": 1
},
"shutter.metal.embrasure.a": {
"Max": 1,
"Min": 1
},
"shutter.metal.embrasure.b": {
"Max": 1,
"Min": 1
},
"small.oil.refinery": {
"Max": 1,
"Min": 1
},
"smg.2": {
"Max": 1,
"Min": 1
},
"smg.thompson": {
"Max": 1,
"Min": 1
},
"smgbody": {
"Max": 1,
"Min": 1
},
"supply.signal": {
"Max": 1,
"Min": 1
},
"syringe.medical": {
"Max": 1,
"Min": 1
},
"targeting.computer": {
"Max": 1,
"Min": 1
},
"techparts": {
"Max": 4,
"Min": 2
},
"trap.landmine": {
"Max": 1,
"Min": 1
},
"wall.external.high.stone": {
"Max": 1,
"Min": 1
},
"wall.frame.cell": {
"Max": 1,
"Min": 1
},
"wall.frame.cell.gate": {
"Max": 1,
"Min": 1
},
"wall.frame.garagedoor": {
"Max": 1,
"Min": 1
},
"wall.window.glass.reinforced": {
"Max": 1,
"Min": 1
},
"weapon.mod.holosight": {
"Max": 1,
"Min": 1
},
"weapon.mod.muzzleboost": {
"Max": 1,
"Min": 1
},
"weapon.mod.muzzlebrake": {
"Max": 1,
"Min": 1
}
},
"ItemsMax": 3,
"ItemsMin": 3,
"MaxBPs": 1,
"Scrap": 30