is there anyone who can help me with the loot system ? idk what i do wrong :/
Need help with config the loot and loot tables
Whats up
heI! im using a nitrado rust server and trying to use your plugin but its seems not to work for a weird reason every yt video is so diffrent from the nitrado... so idk what wrong im doing.. i wonder if there a way u can explain or show me how to fix our problem?
I don't recommend using that host in the first place, but could you please send me your BetterLoot LooTables.Json data file?
ahh i understand that to XD but yeah i can send u that
Rune01heI! im using a nitrado rust server and trying to use your plugin but its seems not to work for a weird reason every yt video is so diffrent from the nitrado... so idk what wrong im doing.. i wonder if there a way u can explain or show me how to fix our problem?
I dont use any third party "aid" to edit the loottables in the DATA folder, I use this config for the CONFIG folder
{
"Generic": {
"blueprintProbability": 0.41,
"listUpdatesOnLoaded": true,
"removeStackedContainers": true,
"WatchedPrefabs": [
"assets/bundled/prefabs/radtown/crate_basic.prefab",
"assets/bundled/prefabs/radtown/vehicle_parts.prefab",
"assets/bundled/prefabs/radtown/crate_elite.prefab",
"assets/bundled/prefabs/radtown/crate_mine.prefab",
"assets/bundled/prefabs/radtown/crate_normal.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
"assets/bundled/prefabs/radtown/crate_tools.prefab",
"assets/bundled/prefabs/radtown/foodbox.prefab",
"assets/bundled/prefabs/radtown/loot_barrel_1.prefab",
"assets/bundled/prefabs/radtown/loot_barrel_2.prefab",
"assets/bundled/prefabs/radtown/loot_trash.prefab",
"assets/bundled/prefabs/radtown/minecart.prefab",
"assets/bundled/prefabs/radtown/oil_barrel.prefab",
"assets/prefabs/npc/m2bradley/bradley_crate.prefab",
"assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
"assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
"assets/prefabs/misc/supply drop/supply_drop.prefab"
]
},
"Loot": {
"enableHammerLootCycle": false,
"hammerLootCycleTime": 20,
"lootMultiplier": 1,
"scrapMultiplier": 1
},
"Rarity": {
"Override": {
"autoturret": 3,
"lmg.m249": 2,
"supply.signal": 3,
"targeting.computer": 3
}
}
}
Editing data file
And because the data\BetterLoot\LootTables.json is so large and my server host dashboard will time me out half way through an edit i copy/paste the data file contents to a "new text file" and edit it how i want it, if any "new" items are not found in the data file options i look through the "nameslist" and add them to the data file in the sections where i want them to be lootable (chests/barrels and locations) , when i have finished editing the data file i check it with a json validator and if it checks out ok i unload BetterLoot , open the above file , delete the contents and copy/paste the edited file into the data config, then save and reload BetterLoot,
(i dont cut/paste the file from the text file just in case i need to re edit)
As with any large data folder (and there are quite a few) you must have a little patience and take your time , there are no easy shortcuts that work 100% .
i dont have the BetterLoot LooTables.Json data file on the data but i have this loottables.json but i cant send the file for a weird reason
Merged post
btw what other host server do u perferd to use then_
Merged post
but the json files will not show up tho like i have to add the file self for a weird reason can that be the problem?
pookins
I dont use any third party "aid" to edit the loottables in the DATA folder, I use this config for the CONFIG folder
{
"Generic": {
"blueprintProbability": 0.41,
"listUpdatesOnLoaded": true,
"removeStackedContainers": true,
"WatchedPrefabs": [
"assets/bundled/prefabs/radtown/crate_basic.prefab",
"assets/bundled/prefabs/radtown/vehicle_parts.prefab",
"assets/bundled/prefabs/radtown/crate_elite.prefab",
"assets/bundled/prefabs/radtown/crate_mine.prefab",
"assets/bundled/prefabs/radtown/crate_normal.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
"assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
"assets/bundled/prefabs/radtown/crate_tools.prefab",
"assets/bundled/prefabs/radtown/foodbox.prefab",
"assets/bundled/prefabs/radtown/loot_barrel_1.prefab",
"assets/bundled/prefabs/radtown/loot_barrel_2.prefab",
"assets/bundled/prefabs/radtown/loot_trash.prefab",
"assets/bundled/prefabs/radtown/minecart.prefab",
"assets/bundled/prefabs/radtown/oil_barrel.prefab",
"assets/prefabs/npc/m2bradley/bradley_crate.prefab",
"assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
"assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
"assets/prefabs/misc/supply drop/supply_drop.prefab"
]
},
"Loot": {
"enableHammerLootCycle": false,
"hammerLootCycleTime": 20,
"lootMultiplier": 1,
"scrapMultiplier": 1
},
"Rarity": {
"Override": {
"autoturret": 3,
"lmg.m249": 2,
"supply.signal": 3,
"targeting.computer": 3
}
}
}
Editing data file
And because the data\BetterLoot\LootTables.json is so large and my server host dashboard will time me out half way through an edit i copy/paste the data file contents to a "new text file" and edit it how i want it, if any "new" items are not found in the data file options i look through the "nameslist" and add them to the data file in the sections where i want them to be lootable (chests/barrels and locations) , when i have finished editing the data file i check it with a json validator and if it checks out ok i unload BetterLoot , open the above file , delete the contents and copy/paste the edited file into the data config, then save and reload BetterLoot,
(i dont cut/paste the file from the text file just in case i need to re edit)
As with any large data folder (and there are quite a few) you must have a little patience and take your time , there are no easy shortcuts that work 100% .
You can edit loot inside of every crate from the data file
Rune01i dont have the BetterLoot LooTables.Json data file on the data but i have this loottables.json but i cant send the file for a weird reason
Merged post
btw what other host server do u perferd to use then_
Merged post
but the json files will not show up tho like i have to add the file self for a weird reason can that be the problem?
Copy the text inside the data file
Something like https://serverstarter.host/
okay in what data file like to loottable or ?
Rune01okay in what data file like to loottable or ?
yes that one
okay okay but how to change the loot in the barrels and the chest?
Merged post
we used this https://blmc.artemdanilkin.ru/one
but that didint work out and we tried another one but that one didint work ..?
Merged post
umm the scrap multiplier doesnt work :P
Rune01okay okay but how to change the loot in the barrels and the chest?
Merged post
we used this https://blmc.artemdanilkin.ru/one
but that didint work out and we tried another one but that one didint work ..?
Merged post
umm the scrap multiplier doesnt work :P
You go through the LootTable and change the values for each item its as simple and boring as that, if you want something to work you have to put some effort into it,
UNLOAD the plugin before editing the LootTable , save, reload plugin
I dont use the scrap multiplier as there is enough scrap as it is,
okay there is no loot spawning in now so what did i do wrong there?
Merged post
okay so no crates spawn like on the oil rig and the mounments
Rune01okay there is no loot spawning in now so what did i do wrong there?
Merged post
okay so no crates spawn like on the oil rig and the mounments
You make sure you have enabled each section (like in this example)
"assets/bundled/prefabs/radtown/crate_basic.prefab": {
"Enabled": true,
"ItemList": {
"ammo.pistol": {
"Max": 50,
"Min": 20
},
"ammo.shotgun.slug": {
"Max": 24,
"Min": 12
},
"black.raspberries": {
"Max": 100,
"Min": 10
},
"pistol.semiauto": {
"Max": 1,
"Min": 1
},
"rope": {
"Max": 100,
"Min": 10
},
"shotgun.double": {
"Max": 1,
"Min": 1
}
},
"ItemsMax": 5,
"ItemsMin": 3,
"MaxBPs": 3,
"Scrap": 3
- 1
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