Causing thousands of entities to spawn
Not sure what's going on but happened when you updated this mod. It took me several hours to find out why I had 1 million entities on my server with memory going up to almost 15 gig. I uninstalled this plugin after wipe and I'm not having a single problem with them coming out of no where. . Please fix it..
Still no problem with mine,
Might I suggest taking a much nicer approach. I do this in my free time, for free.
I am not inclined to fix an issue that is likely an issue only you have. As not only I use the currently published version, but several other people as well.

Unless there are more reports, or you give MUCH more information as to what's going on, I don't think this is an issue.
I'm sorry if it came out rude but my intention was to inform you that this plugin is having an issue since you updated it. I should have waited till I wasn't in such a bad mood to write this. I'm currently running the latest version of linux but unfortunately there is no console errors showing up in rcon or logs. I've even tried to put this plugin back into my server and the entity count rose 30k in 10 miniutes which is definitly not normal.  I have not changed any of the config. It goes up in increments by 100 or so.
Depending on the size of the map, it will generate the amount of loot needed for the map. It scales on size.
My 100 size test map spawns around 13 entities. But my project dev map, which is 5k, generates about 45k entities each time it starts.

What's your map's size?
Default
Depending on the size of the map, it will generate the amount of loot needed for the map. It scales on size.
My 100 size test map spawns around 13 entities. But my project dev map, which is 5k, generates about 45k entities each time it starts.

What's your map's size?

I have a 4250 (new default size) map and it generates about 40K when it starts up fresh, it is still around 50k and will build up to about 200k by the end of the month if it runs as usual.

I currently have a 4250 map size. Entity count right now is at 70k and starts up with about 60k. After each restart with BetterLoot installed and uninstalled entity list stayed almost as high as it was. (Brink of 1 million and later crossing over crashing the server). Without the plugin the count is not growing at huge rate. Server wiped and without the plugin the count hasn't increased past 70k. For some reason the entities were not being deleted.
Default
Depending on the size of the map, it will generate the amount of loot needed for the map. It scales on size.
My 100 size test map spawns around 13 entities. But my project dev map, which is 5k, generates about 45k entities each time it starts.

What's your map's size?

That doesn't explain the rapid growth though it was rising to 1 million which is just crazy lol.

Hmm, sounds odd. Might be a rare bug. I'll look into it.
Thanks!
Any update on this issue?

I'm having this issue as well on the current version on both of my PVE servers. One is at 2.3 million entities using ~30GB of memory. 
think it could be due to other PVE plugins (i.e. my PVP servers don't have this issue). My Test PVE server (in which I manually removed one plugin at a time to find the issue) doesn't have this issue once I unload BetterLoot.

Config: pastebin.com/3Tb7Qbex

Loot Table: pastebin.com/WJEz3X9G

Might be a rust issue, just use loot multipliers which is better to use than this plugin

RHUrWL7YmSdHFJO.png Nikkeh

I'm having this issue as well on the current version on both of my PVE servers. One is at 2.3 million entities using ~30GB of memory. 
think it could be due to other PVE plugins (i.e. my PVP servers don't have this issue). My Test PVE server (in which I manually removed one plugin at a time to find the issue) doesn't have this issue once I unload BetterLoot.

Config: pastebin.com/3Tb7Qbex

Loot Table: pastebin.com/WJEz3X9G

The issue is a plugin conflict by the sounds of it. It can be another plugins fault as much as a better loot. Without a plugin dump (or the other conflicting plugin), this report just narrows it down to "PvE" "some plugin conflicting".