Hi, the defense player can still be traded with incendiary ammo. You can also unlock a player using the Jackhammer

{
  "Allow clan members to destroy each others entities": false,
  "Allow twig to be destroyed even when owner is noob": false,
  "Check full ownership of the base instead of only one block": false,
  "Check Steam for in game time": false,
  "Days of inactivity after which player will be raidable": 7.0,
  "Ignore twig when calculating base ownership (prevents exploiting)": false,
  "In-game steam time which mark player as non-noob (hours)": 768.0,
  "Kill fireballs when someone tries to raid protected player with fire (prevents lag)": true,
  "List of entities that can be destroyed even if owner is a noob, true = destroyable everywhere (not inside of owners TC range)": {
    "Placeholder1": true,
    "Placeholder2": true,
    "Placeholder3": true,
    "Placeholder4": true,
    "Placeholder5": true
  },
  "Manual Mode": false,
  "Notify player on first connection with protection time": false,
  "Prevent new players from raiding": true,
  "Refund explosives": false,
  "Refunds before player starts losing explosives": 0,
  "Remove noob status of a raider on raid attempt": false,
  "Remove noob status of a raider who is manually marked as a noob on raid attempt": false,
  "Remove protection from all clan members when a member tries to raid": false,
  "Show message for not being able to raid": true,
  "Show time until raidable": false,
  "Steam API key": "",
  "Time (seconds) after which noob will lose protection (in-game time)": 2764800,
  "Use game tips to send first connection message to players": false,
  "User data refresh interval (seconds)": 60,
  "Allow team members to destroy each others entities": false,
  "Remove protection from all team members when a member tries to raid": false
}​