Hi, the defense player can still be traded with incendiary ammo. You can also unlock a player using the Jackhammer
{
"Allow clan members to destroy each others entities": false,
"Allow twig to be destroyed even when owner is noob": false,
"Check full ownership of the base instead of only one block": false,
"Check Steam for in game time": false,
"Days of inactivity after which player will be raidable": 7.0,
"Ignore twig when calculating base ownership (prevents exploiting)": false,
"In-game steam time which mark player as non-noob (hours)": 768.0,
"Kill fireballs when someone tries to raid protected player with fire (prevents lag)": true,
"List of entities that can be destroyed even if owner is a noob, true = destroyable everywhere (not inside of owners TC range)": {
"Placeholder1": true,
"Placeholder2": true,
"Placeholder3": true,
"Placeholder4": true,
"Placeholder5": true
},
"Manual Mode": false,
"Notify player on first connection with protection time": false,
"Prevent new players from raiding": true,
"Refund explosives": false,
"Refunds before player starts losing explosives": 0,
"Remove noob status of a raider on raid attempt": false,
"Remove noob status of a raider who is manually marked as a noob on raid attempt": false,
"Remove protection from all clan members when a member tries to raid": false,
"Show message for not being able to raid": true,
"Show time until raidable": false,
"Steam API key": "",
"Time (seconds) after which noob will lose protection (in-game time)": 2764800,
"Use game tips to send first connection message to players": false,
"User data refresh interval (seconds)": 60,
"Allow team members to destroy each others entities": false,
"Remove protection from all team members when a member tries to raid": false
}