LaserHydra
Strike players and time-ban players with a specific amount of strikes

Supported Games
GameServerKingsGameServerKings

Strike System gives you the possibility to strike players and time-ban players with a specific amount of strikes.

Permissions

  • strikesystem.admin -- Allows player to use admin commands

Commands

Command arguments inside of square brackets [] are OPTIONAL!

Admin Commands

  • strike [reason] -- Strike player, with optional reason
  • strike info <player> -- Get strike info for a player
  • strike remove [amount] [only Active Strikes: true/false] -- Remove strikes for a player
  • strike reset [only Active Strikes: true/false] -- Reset players strikes
  • strike wipe [only Active Strikes: true/false] -- Wipe all strikes
  • strike wipefull -- Wipe all strike data

Player Commands

  • strike info -- Get own strike info

Configuration

{
  "Settings": {
    "Ban Time in Seconds": 86400,
    "Permanent Ban": false,
    "Strikes Until Ban": 3
  }
}

MIT License


Copyright (c) 2019 LaserHydra


Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:


The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.


THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.