ArgumentOutOfRangeException on startupNot An Issue
In response to Wulf ():
If you installed Oxide over it, you downgraded Rust. You'd need to wait for the compatible Oxide bui...
Barren Corrected, will the oxide update?
In response to Sions ():
Barren Corrected, will the oxide update?
Oxide is already updated.
In response to Wulf ():
Oxide is already updated.
Ok THX

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index has this been fixed yet?

In response to ChaoticStryfe ():
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of...
Did you update Rust and Oxide withing the last 5 minutes?
In response to Wulf ():
Did you update Rust and Oxide withing the last 5 minutes?
just did yes - would a custom map be affecting it?
In response to ChaoticStryfe ():
just did yes - would a custom map be affecting it?
I'd suggest checking your oxide.version command to verify the version.
In response to Wulf ():
I'd suggest checking your oxide.version command to verify the version.
thank you
In response to ChaoticStryfe ():
just did yes - would a custom map be affecting it?
I don't know about the current build. But my test server had a custom map on it and was was stuck in a loop. Going procgen fixed it.
It seems to me or the game server began to eat a lot of RAM?
In response to Sions ():
It seems to me or the game server began to eat a lot of RAM?
Yeah, I was about to post it. Even wiped its now in 4gb of consumption. Before was 2gb. A lot and just 10k of entities, let's see with 100k, but take note "they were optimizing the gameserver"! Hahaha.
In response to Survey ():
Yeah, I was about to post it. Even wiped its now in 4gb of consumption. Before was 2gb. A lot and ju...
I have 2 servers consumes 6.5 GB out of 8, now 7.7 + file swapping from disk, servers are a little slow)
Already worked on barren map too. Just need to update rust server.
Locked automatically