ArgumentOutOfRangeException on startupNot An Issue
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <ac823e2bb42b41bda67924a45a0173c3>:0 
  at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0 
  at AIInformationZone.GetForPoint (UnityEngine.Vector3 point, BaseEntity from) [0x0004d] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at Door.ServerInit () [0x001b5] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at BaseNetworkable.Spawn () [0x00035] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at BaseEntity.Spawn () [0x00000] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at BaseEntity.SpawnAsMapEntity () [0x00068] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at ServerMgr.SpawnMapEntities () [0x00038] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x0001d] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at Bootstrap+<StartServer>d__17.MoveNext () [0x001eb] in <60f963ef10394701b14d1e1f5d15459a>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a65dafb2dd744420a9e0f3003d14e0b0>:0 
(Filename: <ac823e2bb42b41bda67924a45a0173c3> Line: 0)

And start stucks

Same.
I must be having same issue, my server won't restart, dying at the following line. Do you know which of your plugins is having an issue?

Monument Navmesh Build took 9.90 seconds
Starting Navmesh Source Collecting.
Calling CollectSourcesAsync took 0.119873
Starting Monument Navmesh Build with 2114 sources
42%
52%
93%
100%
Monument Navmesh Build took 7.95 seconds
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Uggh, think we're having same issue.
I'm getting 

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.

Parameter name: index

@Wulf I disabled all the plugins and its still happening. Something broke with oxide
Excellent untested update on release again!

Got the following output on loading server with updated (last) Oxide mod:
Server will not boot with latest update of Oxide..

Initialize engine version: 2018.3.3f1 (393bae82dbb8)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 1.723 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
UnloadTime: 6.307648 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Bootstrap Startup
System
Name: HOME
OS: Windows 10 (10.0.0) 64bit

CPU
Model: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Cores: 8
Memory: 6098 MB

GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30

Process
Memory: 93 MB

Mono
Collects: 16
Memory: 1 MB



Unable to open archive file: Bundles/shared/content.private.bundle

(Filename: Line: 587)

Couldn't load AssetBundle - Bundles\shared/content.private.bundle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ThrowError: Couldn't load AssetBundle - Bundles\shared/content.private.bundle

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

In response to takstein ():
Got the following output on loading server with updated (last) Oxide mod:
Server will not boot...
Corrupt serverfiles or badly updated i guess.
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
@takstein: same problem!
The error is from Rust, not Oxide. They are aware of it and are working on a fix.
In response to riderxyz ():
Corrupt serverfiles or badly updated i guess.
Hmm, that might be.. Easiest way to get it back up without installing "everything" then? fresh admin, been running this for a couple of months now. =)
In response to takstein ():
Hmm, that might be.. Easiest way to get it back up without installing "everything" then? fresh admin...
Try to run the updater again
Locked automatically