blueprintmanager.all is set for all default users but blueprints are still being required. Here are the errors being generated by the plugin:
Failed to call hook 'OnServerInitialized' on plugin 'BlueprintManager v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.BlueprintManager.CheckBlueprints () [0x00046] in <f8a65458900c4de68a3fdc4a894e05e8>:0
at Oxide.Plugins.BlueprintManager.OnServerInitialized () [0x00000] in <f8a65458900c4de68a3fdc4a894e05e8>:0
93kb/s out
at Oxide.Plugins.BlueprintManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008a] in <f8a65458900c4de68a3fdc4a894e05e8>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0 
