NullReferenceException at CheckBlueprintsNot An Issue

What is your lang file?

5ba216a6d7f65.png Orange

What is your lang file?

The folder that is the main language or what's in the file?
The folder is both /en and /pt-br

Vanessa

The folder that is the main language or what's in the file?
The folder is both /en and /pt-br

What's in the file

{
  "Usage": "Usage:\n * blueprintmanager reset 'player name or id' - resets blueprints for player\n * blueprintmanager unlock 'player name or id' 'item shortname' - unlock specified blueprint for player\n * blueprintmanager unlockall 'player name or id'- unlocks all blueprints for player",
  "Permission": "You don't have permission to use that!",
  "No Players": "There are no players with that Name or steamID! ({0})",
  "Multiple Players": "There are many players with that Name:\n{0}",
  "Success": "Your action was done successfully for '{0}'!"
}
(20:00:14) | Failed to call hook 'OnServerInitialized' on plugin 'BlueprintManager v1.1.1' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.BlueprintManager.CheckBlueprints () [0x00046] in <144fe7437116432a9b487faa022479c5>:0
at Oxide.Plugins.BlueprintManager.OnServerInitialized () [0x00000] in <144fe7437116432a9b487faa022479c5>:0
at Oxide.Plugins.BlueprintManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008a] in <144fe7437116432a9b487faa022479c5>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0

Latest version of main software and getting massive Blueprint errors on loading screen.

Failed to call hook 'OnServerInitialized' on plugin 'BlueprintManager v1.1.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BlueprintManager.CheckBlueprints () [0x00046] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.BlueprintManager.OnServerInitialized () [0x00000] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.BlueprintManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008a] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <efb9a8684e344ecfa065c7b416e6d2fd>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b0a93b504f034a0db8b1c3d2503c0987>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b0a93b504f034a0db8b1c3d2503c0987>:0
5cf91d5021aa9.jpg GallorumRex

Latest version of main software and getting massive Blueprint errors on loading screen.

Failed to call hook 'OnServerInitialized' on plugin 'BlueprintManager v1.1.1' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BlueprintManager.CheckBlueprints () [0x00046] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.BlueprintManager.OnServerInitialized () [0x00000] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.BlueprintManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008a] in <507fd0740c1c4fcfb41c471c8afdfe86>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <efb9a8684e344ecfa065c7b416e6d2fd>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b0a93b504f034a0db8b1c3d2503c0987>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b0a93b504f034a0db8b1c3d2503c0987>:0

Did you wiped config as it was mentioned in update notes? Nope

Send full log
Wipe your config file and reload plugin
ayee it worked, ty :) 
no work
no work
5c05583f79fbb.jpg yurkin
no work
no work

That isn't related to this thread; but you are outdated by quite a few versions.

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