NoHeliTageting still results in agro
Hi! Love your work. NoHeliTargeting does make the heli take off, but if the player uses NTeleportation to TP out of the zone the Heli comes straight after them. I am trying to prevent tagging the heli from our floating town and then TPing back to the heli base and have the heli come straight to them. Could you just prevent any damage to the heli so it doesn't get agro on the player? Just null the hitinfo? Thanks!