Crafting Level

Hello !

So i dont get one thing ..why all stats on level 1 doesnt give boost ,but crafting on level 1 give boost ?

So example if i fresh start iam level 1 craft , but on my level 1 i got allready that "Percent Faster Per Level": 25.0,

But it should be 0 right ? 

heya. this is how the math works. the level (1 Crafting) is multiplied by the percent (25.0 Percent Faster Per Level). this is specific to crafting only

1 * 25.0 = 25.0 / 100 = 0.25% boost

simple enough to change 

craftingTime -= task.blueprint.time * (float)((pi.CRAFTING_LEVEL * config.settings.craftingDetails.percent) / 100);​
to
if (pi.CRAFTING_LEVEL > 1) craftingTime -= task.blueprint.time * (float)((pi.CRAFTING_LEVEL * config.settings.craftingDetails.percent) / 100);​

but i'd just leave it alone. some initial boost is more appealing to the player than 0 or no initial boost

Ok , thank you ..

Will try that code ...

I wanna players start from normal craft time ,then with level he got reduced craft time . 

Let them grind for better stuff :D