Limit loot to 10 or 7?
Please tell me how to limit the level of production to 10 or 7 instead of 20 ????
In the oxide\config\ZLevelsRemastered.json config file, near the bottom:
    "LevelCaps": {
      "A": 1,
      "C": -1,
      "M": 21,
      "S": 21,
      "WC": 21
    },​

Change them to what you want, save the file, send it back to the server (or jsut save if you're editing in a host web editor), then reload the mod for changes to take effect.

I want to make sure that the maximum level of rates does not increase more than 100%, respectively, so that the scale is filled up to a maximum of level 10

When changing in the config file, (even when the server is restarted) mining rates grow to level 20

Merged post

Or how to turn off the increase in the level of sulfur production ????
Post your config please. Use the "Insert Code Sample" button or use pastebin.
{
  "CUI": {
    "Bounds": {
      "HeightLower": "0.02",
      "HeightUpper": "0.1225",
      "WidthLeft": "0.725",
      "WidthRight": "0.83"
    },
    "BoundsBackground": "0.1 0.1 0.1 0.1",
    "cuiEnabled": true,
    "FontColor": "0.74 0.76 0.78 1",
    "FontSizeBar": 11,
    "FontSizeLevel": 11,
    "FontSizePercent": 11,
    "TextShadowEnabled": true,
    "XpBarBackground": "0.2 0.2 0.2 0.2",
    "XpBarColors": {
      "A": "0 0.8 0 0.5",
      "C": "0.2 0.72 0.5 0.5",
      "M": "0.1 0.5 0.8 0.5",
      "S": "0.8 0.1 0 0.5",
      "WC": "0.8 0.4 0 0.5"
    }
  },
  "Functions": {
    "CollectibleEntitys": {
      "corn-collectable": true,
      "diesel_collectable": true,
      "halloween-bone-collectable": true,
      "halloween-metal-collectable": true,
      "halloween-stone-collectable": true,
      "halloween-sulfur-collectible": false,
      "halloween-wood-collectable": true,
      "hemp-collectable": true,
      "metal-collectable": true,
      "mushroom-cluster-5": true,
      "mushroom-cluster-6": true,
      "potato-collectable": true,
      "pumpkin-collectable": true,
      "stone-collectable": true,
      "sulfur-collectable": false,
      "wood-collectable": true
    },
    "enableCollectiblePickup": true,
    "enableCropGather": true,
    "enableDispenserGather": true
  },
  "Generic": {
    "enableLevelupBroadcast": false,
    "enablePermission": false,
    "excludeChainsawOnGather": true,
    "excludeJackhammerOnGather": true,
    "exludeWeaponsOnGather": false,
    "gameProtocol": 2245,
    "penaltyMinutes": 10,
    "penaltyOnDeath": true,
    "permissionName": "zlevelsremastered.use",
    "permissionNameXP": "zlevelsremastered.noxploss",
    "playerCuiDefaultEnabled": true,
    "playerPluginDefaultEnabled": true,
    "pluginPrefix": "<color=orange>ZLevels</color>:",
    "wipeDataOnNewSave": false
  },
  "NightBonus": {
    "broadcastEnabledBonus": true,
    "enableNightBonus": false,
    "logEnabledBonusConsole": false,
    "PointsPerHitAtNight": {
      "A": 60,
      "M": 60,
      "S": 60,
      "WC": 60
    },
    "ResourcePerLevelMultiplierAtNight": {
      "A": 2,
      "M": 2,
      "S": 2,
      "WC": 2
    }
  },
  "Settings": {
    "CraftingDetails": {
      "PercentFasterPerLevel": 5,
      "TimeSpent": 1,
      "XPPerTimeSpent": 3
    },
    "DefaultResourceMultiplier": {
      "A": 1,
      "M": 1,
      "S": 1,
      "WC": 1
    },
    "LevelCaps": {
      "A": 100,
      "C": -1,
      "M": 100,
      "S": 100,
      "WC": 100
    },
    "PercentLostOnDeath": {
      "A": 50,
      "C": 50,
      "M": 50,
      "S": 50,
      "WC": 50
    },
    "PointsPerHit": {
      "A": 30,
      "M": 30,
      "S": 30,
      "WC": 30
    },
    "ResourcePerLevelMultiplier": {
      "A": 2,
      "M": 2,
      "S": 2,
      "WC": 2
    },
    "SkillColors": {
      "A": "#ADD8E6",
      "C": "#CCFF99",
      "M": "#DDDDDD",
      "S": "#FFDDDD",
      "WC": "#FFDDAA"
    }
  }
}


Merged post

What is the LevelCaps variable responsible for?
You asked "Change "level of production""? So... Crafting speed level capped at 10? Change these to 11:
    "LevelCaps": {
      "A": 11,
      "C": 11,
      "M": 11,
      "S": 11,
      "WC": 11
    },​
This will cap everything at level 10. Which, at your settings, would be 50% faster crafting at level 10. Without knowing your resource rates I dunno what your gathering levels would equal.

"mining rates" is the M. I don't think it allows the exclusion of sulfur. What is "production" to you? Crafting speed?

BIG DETAIL: There is a \data\ZLevelsRemastered.json file that stores player's levels. If you change the level caps, and do not remove the data file, it might still allow their current level from the data file to be used. Change all your \config\ZLevelsRemastered.json levels caps like above, and remember to remove the data file. This will reset your players crafting levels, which you would need to do to change everyone from 20 to 10.

I'm also presuming your saving this file correctly to the server either through their web interface or an FTP client, and that you're reloading the mod after a succesful save.
I want to make the resources multiply by a maximum of 2 times, that is, 100% and not more, and the scale of the players showed a maximum of level 10