I have players still getting killed even ForceResetHostileTimer set to true.
{
"BanditCampTeleportCommand": "btp",
"BanditTeleportCooldown": 0,
"BanditTeleportCountdown": 30,
"CancelTeleportCommand": "ttc",
"CancelTpAnyDamage": true,
"CancelTpFallDamage": true,
"CancelTpPlayerDamage": true,
"ForceResetHostileTimer": true,
"OutpostTeleportCommand": "otp",
"OutpostTeleportCooldown": 0,
"OutpostTeleportCountdown": 30,
"TeleportCooldown": 0,
"TeleportCountdown": 30
}