Failed to load manager [xxxxxxx - ]: Container not foundError
[Sync Pipes] Failed to load manager [17808441 - ]: Container not found
(13:44:59) | [Sync Pipes] Failed to load manager [17809153 - ]: Container not found
(13:44:59) | [Sync Pipes] Failed to load manager [17808819 - ]: Container not found
(13:44:59) | [Sync Pipes] Failed to load manager [17809298 - ]: Container not found
(13:44:59) | [Sync Pipes] Failed to load manager [17809164 - ]: Container not found
(13:44:59) | [Sync Pipes] Failed to load manager [17808905 - ]: Container not found
(13:44:59) | [Sync Pipes] Successfully loaded 40 managers

how to fix this please?

thanks

There seems to be a fault with quarries. Do you have quarries your server? 

quarry and pumjack yes and it work fine, just idk this error ^^

This may be a known issue if someone tries to name the containers on a quarry or pumpjack,. The id's of the containers in them seems to be regenerated when the server restarts and the names can't be applied. Does this happen on each restart or has it just happened once?

I've saw only 1 time at start but we have installed this morning the plugin ^^ wait tomorrow maybe?

we restart 2 time the server (6h and 18h), tell me ;)

Update 0.9.21 should fix this issue.

Players are still reporting that after server restart their pipes are disappearing

I'm assuming you've updated to the latest version (0.9.21).
Is it random which pipes are vanishing or is it specifically when connected to certain conatiners?

Its specifically the pipe that runs from a personal quarry to a box or furnace, and its also making furnaces disappear entirely, specifically large furnaces, I guess as the pipes break at restart?

I took the syncpipe plugin off one of my servers as a control, and its furnaces havent disappeared at restart(s).

 



Merged post

Oh sorry, forgot to mention that yes, its the latest update for Nov. (0.9.21)

Are you getting any errors?
I will run some tests using the large furnace and see if I can recreate it.

Merged post

Not sure how it would be taking out the furnaces though. The pipes are loaded in after the server loads all the items.

I thought the same about the furnaces, Ive just had multiple reports that some large furnaces have disappeared after the restart, I was thinking syncpipes could be the culprit.

 

I'll check the logs real quick and see if theres anything.

 

THe main thing its doing, its even doing it to me on multiple test builds on multiple servers, is that the initial pipe running from a personal quarry to w/e, whether it'd be to a furnace or box, disappears.

Just double checking that you saw there was a second hotfix after the wipe. The second update was specifically to fix an issue with pipes vanishing from quarries and pumpjacks. I have been monitoring this on multiple servers (as well as my own test server) and have had no issues with pipes vanishing.

It's always difficult to track down every bug for every server as it can sometimes be interactions between multple plugins.

When the server starts do you get any warnings saying container not found?
Something like:

13:34 [Warning] [Sync Pipes] Failed to load manager [2913 - ]: Container not found
13:34 [Warning] [Sync Pipes] Failed to load manager [2915 - ]: Container not found​

No pworries, yes all servers are running the latest version, the hotfix for Nov. (0.9.21)

Looking at the logs, on server boot up yes, I am getting that error, heres an example of one - 

03:06 [Info] [Sync Pipes] Successfully loaded 100 pipes
03:06 [Warning] [Sync Pipes] Failed to load manager [171970527 - ]: Container not found
03:06 [Warning] [Sync Pipes] Failed to load manager [79879460 - ]: Container not found

When the pipes go missing does the container it is attached to also disapear? Or does that just happen sometimes?

Yeah, its the large furnaces with pipes attached that are disappearing

Im trying now with other deployables, like refineries and smalls, but not having the same issue