NullReferenceException at LoadDefaultConfigFixed
I want to use your SyncPipe plugin, but cannot load.
This is the error message: 
SyncPipes was compiled successfully in 2890ms Could not initialize plugin 'SyncPipes v0.9.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SyncPipes.LoadDefaultConfig () [0x0003b] in <8b7b3328a4ca4bf39c9ca2e56f50ddfe>:0 at Oxide.Core.Plugins.Plugin.LoadConfig () [0x00039] in :0 at Oxide.Core.Plugins.Plugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0000f] in :0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <80b90e8213db44b29ec2d4111764172c>:0 at Oxide.Plugins.RustPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x0028c] in :0 at Oxide.Core.Plugins.PluginManager.AddPlugin (Oxide.Core.Plugins.Plugin plugin) [0x00027] in :0 at Oxide.Core.OxideMod.PluginLoaded (Oxide.Core.Plugins.Plugin plugin) [0x00035] in :0 No previous version to rollback plugin: SyncPipes​

What can i do ? 

Thanks
Are you trying to use it with a game other than Rust? Did you modify a configuration for it?
Yes i want to use it with Rust game in my own custom map server. I cannot modify the configuration, only copied the plugin, and the error message show.
I've found a minor fault in the LoadDefaultConfig which is run when the plugin is loaded for the first time. It still appeared to generate the config file and would work the second time it was run.

I have released v0.9.10 which fixes this issue.
Thanks a lot, now it's working! 
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