Type `MiniCopter' does not contain a definition for `fuelStorageInstance'Fixed
Yeah i know i gave them the permission I had set. the only thing I changed was the time of the cooldown but it breaks it and defaults to 1 day regardless even on myself an admin. 

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Idk maybe its cuss we use AdminMenu? 

DRW1Q9H.png



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I've even re-loaded the plugin 
and re-logged
It should still work, the server that I originally intended the plugin for uses it. Send me your config
{
  "AssetPrefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
  "CanSpawnBuildingBlocked": false,
  "MaxNoMiniDistance": 300.0,
  "MaxSpawnDistance": 5.0,
  "PermissionCooldowns": {
    "spawnmini.tier1": 86400.0,
    "spawnmini.tier2": 43200.0,
    "spawnmini.tier3": 60.0
  },
  "SpawnHealth": 750.0
}​

 

youre not assigning multiple tiers to one group right?

I don't believe so by default the plugin does not auto-assign any permissions for it.  I had to manually set the permission and I only changed it to 1 group which was default = all players, I can try a server reboot... 

But if assigning multiple to it should cause a warning or error not default to 1 day.  I have never run across a plugin that faults to default from something like that. 

Yeah, still have to cross it of though as this is a unique problem
I am having this issue on 3 different servers. 

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Are you on the latest umod update they dropped last night? 
Yes, I would be getting a lot more than one complaint as well if this was happening to everyone

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Ill add the plugin to my test server and see if its because of that

I can send you all 3 copies of my servers... and you will experience the same issue.

All 3 are completely different both in maps and the plugins they use 

Also, many have yet to update to the latest umod update. I always update when they drop... Technically the first Umod update worked just fine on launch day so many aren't yet affected/need to update yet 

Earlier you implied that you have altered the plugin, are you using an unaltered version?
I was but i already downloaded and tried your latest patch same issue. I deleted the old config and gen a new one it works until I change the config tier 3 cd to 60.0 sec.. or any of them to 60 sec..

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I can try adding in some if DEBUG statements and see if I can get it to output a file... Unless you have a copy with a debug version enabled that I could run real quick?

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Most of the people I know we're still using the older version labeled MyMiniCopter.

This last rust patch finally broke it tho. Thought about patching it but ran across your version which kinda gutted out a few things... and added some redundant stuff like default to 1 day... Many of us use VoteSkipDay which may or may not be breaking this cool down issue as well.  

Since you set it to DateTime.now.AddDays   I can try disabling the SkipNight plugin that's on all 3 of my servers. 

https://umod.org/plugins/skip-night-ui



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I'ma try re-writing it to a private timer system instead of game time... 

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Yeah, so if you switch it back over to a Private Timer Clock system it appears to function fine... but if you use the game time it won't work.

You could port over that feature back from patch 0.1.9 or redo it with your own spin. I managed to port it over with just a cooldown setting and removed the 3 tier features to save some time... 

But since you made it a copyrighted plugin instead of open you'd probably want to do your own Private timer spin? idk 

Just some food for thought. :) 

(Connectivity issue caused me to have double posts, removing)
5e7f3953f15bd.png khan
I'm having an issue with the default cooldown being stuck at 1 day. Even though I set the VIP 1 2 and 3 to 60 sec and made sure the default player group had the perms even myself the admin is affected by this bug. I don't want to apply the NOCD perm if I can avoid it... @DMB7

Keep in mind that the cooldown is stored in the data file. This means if you have perm1 applied with a cooldown of 5000, use /mymini and then assign yourself the permission of perm2 with a cooldown of 1, the data file will hold the cooldown of 5000. Once that's over, you'll then have the cooldown of one from perm2.

If that is what's happening, you can go into the data file and delete the cooldowns.

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