{
"AutoTurret Settings": {
"Allow targetting Mini Helicopter": "true",
"Allow targetting Patrol Helicopter": "false",
"Allow targetting Scrap Helicopter": "true",
"Default distance to start targetting": "150",
"Frequency Check in Seconds": "0.5",
"Turret Status Check in Seconds": "0.5"
}
} Killing patrol heli when optioned to false
XavierBHave u tried using the latest version. First unload old version, and delete the config. Then install the newer and let me know please
I was actually using the new version but didnt change the config, so i deleted config and plugin and used /callheli to get the patrol heli in range of my base and:
(19:19:21) | Loaded plugin Sky Turrets v2.0.1 by Xavier
(19:19:45) | [FancyDrop] SupplyDrop spawned at (X:-27 Y:1014 Z:-1038)
(19:20:55) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down.
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046129] (587.8, -500.3, 1893.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046133] (601.4, -503.5, 1902.7) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046132] (613.8, -503.7, 1896.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046131] (593.5, -503.7, 1894.2) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046124] (598.8, -504.3, 1868.9) (destroying)Here is my new config,
{
"AutoTurret Settings": {
"Allow targetting Mini Helicopter": "true",
"Allow targetting Patrol Helicopter": "false",
"Allow targetting Scrap Helicopter": "true",
"Default distance to start targetting": "150",
"Frequency Check for targets in Seconds": "5"
},
"Global Settings": {
"Turret Status Check in Seconds for online/offline state": "5"
},
"SamSite Settings": {
"Allow targetting Patrol Helicopter": "false",
"Default distance to start targetting": "300",
"Frequency Check for targets in Seconds": "5"
}
} {
"AutoTurret Settings": {
"Allow targetting Mini Helicopter": "true",
"Allow targetting Patrol Helicopter": "true",
"Allow targetting Scrap Helicopter": "true",
"Default distance to start targetting": "150",
"Frequency Check for targets in Seconds": "5"
},
"Global Settings": {
"Turret Status Check in Seconds for online/offline state": "5"
},
"SamSite Settings": {
"Allow targetting Patrol Helicopter": "true",
"Default distance to start targetting": "300",
"Frequency Check for targets in Seconds": "5"
}
}tested with "Allow targetting Patrol Helicopter" to false and same, helicopter was not target by turret (using no electricity for turret) maybe this explain my problem?
pookins
I was actually using the new version but didnt change the config, so i deleted config and plugin and used /callheli to get the patrol heli in range of my base and:
(19:19:21) | Loaded plugin Sky Turrets v2.0.1 by Xavier (19:19:45) | [FancyDrop] SupplyDrop spawned at (X:-27 Y:1014 Z:-1038) (19:20:55) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down. (19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046129] (587.8, -500.3, 1893.3) (destroying) (19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046133] (601.4, -503.5, 1902.7) (destroying) (19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046132] (613.8, -503.7, 1896.3) (destroying) (19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046131] (593.5, -503.7, 1894.2) (destroying) (19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046124] (598.8, -504.3, 1868.9) (destroying)Here is my new config,
{ "AutoTurret Settings": { "Allow targetting Mini Helicopter": "true", "Allow targetting Patrol Helicopter": "false", "Allow targetting Scrap Helicopter": "true", "Default distance to start targetting": "150", "Frequency Check for targets in Seconds": "5" }, "Global Settings": { "Turret Status Check in Seconds for online/offline state": "5" }, "SamSite Settings": { "Allow targetting Patrol Helicopter": "false", "Default distance to start targetting": "300", "Frequency Check for targets in Seconds": "5" } }
Okay, so it worked pookins?
Tanki{ "AutoTurret Settings": { "Allow targetting Mini Helicopter": "true", "Allow targetting Patrol Helicopter": "true", "Allow targetting Scrap Helicopter": "true", "Default distance to start targetting": "150", "Frequency Check for targets in Seconds": "5" }, "Global Settings": { "Turret Status Check in Seconds for online/offline state": "5" }, "SamSite Settings": { "Allow targetting Patrol Helicopter": "true", "Default distance to start targetting": "300", "Frequency Check for targets in Seconds": "5" } }tested with "Allow targetting Patrol Helicopter" to false and same, helicopter was not target by turret (using no electricity for turret) maybe this explain my problem?
Not sure I understand the problem. Please explain a little more buddy
Fresh install for your plugin
Need to try without Powerless Turrets plugin (tomorrow maybe)
XavierBOkay, so it worked pookins?
No it didnt, my console "shot" (in my last post) showed that the heli "was finally shot down" even though i had it set to "false"
checked it again today and still the same
(13:33:07) | [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab
(13:37:16) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down. {
"AutoTurret Settings": {
"Allow targetting Mini Helicopter": "true",
"Allow targetting Patrol Helicopter": "true",
"Allow targetting Scrap Helicopter": "true",
"Default distance to start targetting": "350",
"Frequency Check for targets in Seconds": "5"
},
"Global Settings": {
"Turret Status Check in Seconds for online/offline state": "5"
},
"SamSite Settings": {
"Allow targetting Patrol Helicopter": "true",
"Default distance to start targetting": "300",
"Frequency Check for targets in Seconds": "5"
}
}Autoturret with small generator (500 low grade) and enabled.
callheli and it's same, turret don't shoot him...