Killing patrol heli when optioned to false
The patrol heli is being shot down by turrets ,
{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "false",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "150",
    "Frequency Check in Seconds": "0.5",
    "Turret Status Check in Seconds": "0.5"
  }
}​
Have u tried using the latest version. First unload old version, and delete the config. Then install the newer and let me know please
XavierB
Have u tried using the latest version. First unload old version, and delete the config. Then install the newer and let me know please

I was actually using the new version but didnt change the config, so i deleted config and plugin and used /callheli to get the patrol heli in range of my base and:

(19:19:21) | Loaded plugin Sky Turrets v2.0.1 by Xavier
(19:19:45) | [FancyDrop] SupplyDrop spawned at (X:-27 Y:1014 Z:-1038)
(19:20:55) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down.
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046129] (587.8, -500.3, 1893.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046133] (601.4, -503.5, 1902.7) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046132] (613.8, -503.7, 1896.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046131] (593.5, -503.7, 1894.2) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046124] (598.8, -504.3, 1868.9) (destroying)

Here is my new config,

{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "false",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "150",
    "Frequency Check for targets in Seconds": "5"
  },
  "Global Settings": {
    "Turret Status Check in Seconds for online/offline state": "5"
  },
  "SamSite Settings": {
    "Allow targetting Patrol Helicopter": "false",
    "Default distance to start targetting": "300",
    "Frequency Check for targets in Seconds": "5"
  }
}
{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "true",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "150",
    "Frequency Check for targets in Seconds": "5"
  },
  "Global Settings": {
    "Turret Status Check in Seconds for online/offline state": "5"
  },
  "SamSite Settings": {
    "Allow targetting Patrol Helicopter": "true",
    "Default distance to start targetting": "300",
    "Frequency Check for targets in Seconds": "5"
  }
}

tested with "Allow targetting Patrol Helicopter" to false and same, helicopter was not target by turret (using no electricity for turret) maybe this explain my problem?

5b7d22c4ef71f.jpg pookins

I was actually using the new version but didnt change the config, so i deleted config and plugin and used /callheli to get the patrol heli in range of my base and:

(19:19:21) | Loaded plugin Sky Turrets v2.0.1 by Xavier
(19:19:45) | [FancyDrop] SupplyDrop spawned at (X:-27 Y:1014 Z:-1038)
(19:20:55) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down.
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046129] (587.8, -500.3, 1893.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046133] (601.4, -503.5, 1902.7) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046132] (613.8, -503.7, 1896.3) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046131] (593.5, -503.7, 1894.2) (destroying)
(19:21:08) | Invalid Position: servergibs_patrolhelicopter[5046124] (598.8, -504.3, 1868.9) (destroying)

Here is my new config,

{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "false",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "150",
    "Frequency Check for targets in Seconds": "5"
  },
  "Global Settings": {
    "Turret Status Check in Seconds for online/offline state": "5"
  },
  "SamSite Settings": {
    "Allow targetting Patrol Helicopter": "false",
    "Default distance to start targetting": "300",
    "Frequency Check for targets in Seconds": "5"
  }
}

Okay, so it worked pookins?

Tanki
{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "true",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "150",
    "Frequency Check for targets in Seconds": "5"
  },
  "Global Settings": {
    "Turret Status Check in Seconds for online/offline state": "5"
  },
  "SamSite Settings": {
    "Allow targetting Patrol Helicopter": "true",
    "Default distance to start targetting": "300",
    "Frequency Check for targets in Seconds": "5"
  }
}

tested with "Allow targetting Patrol Helicopter" to false and same, helicopter was not target by turret (using no electricity for turret) maybe this explain my problem?

Not sure I understand the problem. Please explain a little more buddy

Helicopter called with callheli and turret don't shoot him.

Fresh install for your plugin
Let me go and test it, I will let you know
I've deleted config and .cs file, fresh download and its same for me... turret don't shoot heli (tested with 350 for distance).

Need to try without Powerless Turrets plugin (tomorrow maybe)
XavierB

Okay, so it worked pookins?

No it didnt, my console "shot" (in my last post) showed that the heli "was finally shot down" even though i had it set to "false"
checked it again today and still the same

(13:33:07) | [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab
(13:37:16) | [Death Notes] The <color=#00ffffff>Helicopter was finally shot down.
So, removed Powerless Turrets plugin and tested with this settings:
{
  "AutoTurret Settings": {
    "Allow targetting Mini Helicopter": "true",
    "Allow targetting Patrol Helicopter": "true",
    "Allow targetting Scrap Helicopter": "true",
    "Default distance to start targetting": "350",
    "Frequency Check for targets in Seconds": "5"
  },
  "Global Settings": {
    "Turret Status Check in Seconds for online/offline state": "5"
  },
  "SamSite Settings": {
    "Allow targetting Patrol Helicopter": "true",
    "Default distance to start targetting": "300",
    "Frequency Check for targets in Seconds": "5"
  }
}​

Autoturret with small generator (500 low grade) and enabled.

callheli and it's same, turret don't shoot him...

working of fix