This code failed the WTF test. So... WTF?
Every time the plugin is loaded, it devides all item crafting times by 3. The change persists even after deleting the plugin.
Every time the plugin is loaded, it devides all item crafting times by 3. The change persists even after deleting the plugin.
private void OnServerInitialized()
{
ItemManager.bpList.ForEach(item => item.time /= 3);
}