All categories showing for NPC shops
Since the Electrical Category update, All of the Categories have been showing regardless if the npcs have been assigned a specific set of Items.

Any fix to this ? :)
I have the same problem...didn't figure it out, by any chance did you?
5bf858dba6fd7.jpg MrJingles
I have the same problem...didn't figure it out, by any chance did you?

Having the same issue. Anyone with a fix?

Having the same issue. Anyone with a fix?
+1 NPCs set to "useCustom" have all categories of items visible, regardless of whether that particular NPC sells those items, and do not default to their applicable category when you use <E> on the NPC. Often, you're met with a blank screen/category versus the valid items that are configured for that NPC. Ideally, we could set a "default category" for the store of each NPC to open to and only categories containing the configured items for each NPC would be visible up top.
first NPC i created i added recycler and chippy machine, it only shows these items, i created 2nd npc only added mining quarry, pumpjack and survey charge, and it shows them 3 plus the 2 from the first npc.

Edit: If i set UseCustom true in serverrewards npc_data.json it only shows the correct items, but the catagories are still there even though empty
Teal
first NPC i created i added recycler and chippy machine, it only shows these items, i created 2nd npc only added mining quarry, pumpjack and survey charge, and it shows them 3 plus the 2 from the first npc.

1. look at the NPC
2. type in chat: /srnpc loot
3. enable "Use Custom Loot" at the bottom
4. select which items this NPC can sell

Teal
Edit: If i set UseCustom true in serverrewards npc_data.json it only shows the correct items, but the catagories are still there even though empty

right, that is what this thread is suggesting be added, an ability to filter the visible categories based on what each individual NPC sells. hopefully, we see something like this eventually.