Rust item and skin lists
Merged post
Night vision goggles! what's their name!?
When modular vehicles drop ima need the car parts right quick, too, please, Wulf, sir!?
2. Is there a mod I can load that would create such a file?
3. Can you only add skins that have been 'included' with the gamem, or can any skin be loaded?
4. Has anyone ever skin's the Stone Building objects?/Is that even possible?
Sorry if these are stupid questions, still on the HUGE learning curve.
This thread is just for the item names and IDs. Any skin can be used.Phil
1. Is it possible to get my list of skins with ID's and Prefab?
2. Is there a mod I can load that would create such a file?
3. Can you only add skins that have been 'included' with the gamem, or can any skin be loaded?
4. Has anyone ever skin's the Stone Building objects?/Is that even possible?
Sorry if these are stupid questions, still on the HUGE learning curve.
i'm here today cause my mate ran into exactly this problem and had to manually parse the site to get the skins into a nice format for later processing, i then noticed that some workshop skins where missing and some didnt even exist anymore (i myself dont play rust btw) so i made a fresh dump containing all items that are currently in Rust.Workshop.dll
link: https://gist.github.com/LeagueRaINi/93f624f8aefc9666fbae0785686ce5e6
- i hope external linking is ok i wasnt sure how spoilers work here
its a list of
Skinnable (aka Item aka 'hat.beenie' etc)
- Name
- ItemName
- Skins[]
- InventoryId
- Desc
- Name
- WorkshopdId
I'll update the list of approved ones.P4R4
@Wulf what are the new skin id for the new twitch drops, how do I find ou their IDs
Currently I'm DOM crawling the ENTIRE 2181 pages of the Steam Workshop page for all the data for every skin on the steam workshop. Its over 65,000 items. It's a work in progress, however I am going to eventually upload the entire JSON file once it is completed.
I have to make sure that there are checks in there, and a way to report an invalid skin that needs to be removed.
See for example output: https://prnt.sc/xja1sc
DJRedNight
Currently I'm DOM crawling the ENTIRE 2181 pages of the Steam Workshop page
You can get all of that data directly from the game server. If you are referring to sharing a Skins.json config, please do not do so with paid skins in it, and not in this thread.
Wulf
You can get all of that data directly from the game server. If you are referring to sharing a Skins.json config, please do not do so with paid skins in it, and not in this thread.
There are no paid skins on the following link. All Skins
They are all community submitted, and are free and available to use by anyone who has the ID. You can not get these skins directly from the game server as that would make the game server files well over 200GB of data. I don't plan to share it on this thread, but moreso bringing the attention that the lists currently on the uMod docs are only for the "approved" item skins and not the complete list of skins made by the community. All the skins come from directly crawling through the steam community workshop page (listed above) and are not paid at all whatsoever. As I outlined on my previous post in the Skins plugin category, but alas that got deleted because of whatever reason, even though i said in my post that there were no paid skins in that JSON file. *shrugs*
DJRedNight
You can not get these skins directly from the game server as that would make the game server files well over 200GB of data.
I was referring to querying Steam via the game server rather than scraping their website.