Animals not spawningSolved

Hello - yesterday all animals stopped spawning on my server. After the forced wipe and first Oxide update, players reported seeing lots of animals. Then after the multiple Oxide updates and restarts, they disappeared and were not spawning. Is anyone else encountering this issue? I'm hearing reports it's related to Oxide.

I have temporarily fixed the issue by increasing each <animal>.population by +1 of its default. But if I put it at default, the animals stop spawning.

Note: rideable horses are only animals spawning.

Same here only horses I see now.
same issue on my server and i've had a few reports of others having the same issue too
One of them has asked Alister who replied "No known issue for that"  could it be an oxide issue at all?

Animals were spawning but now all 6 servers I have been managing for people no longer spawn animals. They just stop spawning... The only fix I have found is to use a custom animal spawner plugin but I don't have time to fly around on 6 servers planting spawn locations.

The only animal that does spawn is horses* 

Oxide does not control or modify animal spawn rates, that would be limited to Rust and plugins that handle that.

As Wulf told a few of us on Discord - Anything using Rust's "limitNetworking" may be affected
It turns out this is exactly what is causing it on my servers.

So I am testing the 6 that I found to be the problem childs, may be all 6 (secretly praying its not my FancyDrop LOL )

5e13a8d5b2bc5.jpg Wulf
Oxide does not control or modify animal spawn rates, that would be limited to Rust and plugins that handle that.

I am not using any plugins affecting or controlling animal spawn rates or population.

5e7939028af8c.gif beerock

I am not using any plugins affecting or controlling animal spawn rates or population.

Yeah but any plugin that uses the Rust's "limitNetworking"  is what's causing the animal spawn issues.

And those plugins need to be updated. I also do not use any animal spawn plugins but I have 60 other plugins that may or may not be affected by the rust update in general and now I'm going through each of them in visual studio code and changing there method calls. etc

And then when I get done with my server, I get to go check other servers that have over 100 plugins installed... fun

5e7939028af8c.gif beerock

I am not using any plugins affecting or controlling animal spawn rates or population.

If you have FancyDrop, it was affected and I just updated that one.

Awesome, I will go download that one. I was going through my list from A to Z and haven't gotten to that one yet. Thanks.
5e7f3953f15bd.png khan

Yeah but any plugin that uses the Rust's "limitNetworking"  is what's causing the animal spawn issues.

And those plugins need to be updated. I also do not use any animal spawn plugins but I have 60 other plugins that may or may not be affected by the rust update in general and now I'm going through each of them in visual studio code and changing there method calls. etc

And then when I get done with my server, I get to go check other servers that have over 100 plugins installed... fun

I see. How can I determine which plugins are using Rust's "limitNetworking" so I can update the dev? Currently, all of my plugins are up to date.

5e7939028af8c.gif beerock

I see. How can I determine which plugins are using Rust's "limitNetworking" so I can update the dev? Currently, all of my plugins are up to date.

Any plugin with "limitNetworking" in them would generally be those that will likely need to be updated.
5e13a8d5b2bc5.jpg Wulf
Any plugin with "limitNetworking" in them would generally be those that will likely need to be updated.
Ok. But I'm asking how do I check or know which plugins use that? Is it just doing a find for limitNetworking in all my plugin .cs files?
5e7939028af8c.gif beerock
Ok. But I'm asking how do I check or know which plugins use that? Is it just doing a find for limitNetworking in all my plugin .cs files?

Fire up Notepad++ or similar editor and Find in all files.

5e13a8d5b2bc5.jpg Wulf

Fire up Notepad++ or similar editor and Find in all files.

Ok. Thanks!

Locked automatically