StringPool.GetNumber - no number for string assets?Solved
This keeps spamming over and over in the console, how could I fix that?

StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
By using a Console Filter
5ba0b9633e817.png?uid=5ba0b9716c220 2CHEVSKII
By using a Console Filter
That should work, thanks so much.
Probably would be good to figure out the source though. Are you using any plugin that does something with guitars?
its message that effect you used in the past no loger available in game

You need to change it in config/plugin, as usual its hitmarker (https://umod.org/plugins/hit-icon)
5ba216a6d7f65.png Orange
its message that effect you used in the past no loger available in game

You need to change it in config/plugin, as usual its hitmarker (https://umod.org/plugins/hit-icon)

ah i see its
"When mate get attacked sound fx": "assets/prefabs/instruments/guitar/effects/guitarpluck.prefab"
can i just delete that line of code ?

blueangel512

ah i see its
"When mate get attacked sound fx": "assets/prefabs/instruments/guitar/effects/guitarpluck.prefab"
can i just delete that line of code ?

You can, it just wouldn't run the sound effect when hitting something. You'd have to make sure the entire portion that uses that is removed though.
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