This keeps spamming over and over in the console, how could I fix that?
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
StringPool.GetNumber - no number for string assets/prefabs/instruments/guitar/effects/guitarpluck.prefab
EffectNetwork.Send - unpooled effect name: assets/prefabs/instruments/guitar/effects/guitarpluck.prefab