ok, i think something in the december update has broken this plugin. it is replacing items in your Wear slots slowly over the course of many deaths. even new players are spawning with a party hat, but it is affecting players who are already wearing full equipment by replacing their worn items 1 by 1 as they die multiple times.
"Item.SetParent caused remove - this shouldn't ever happen" is what appears in console when a player dies while wearing any equipment in slot 1, which is causing deletion. if hat is still on when dying again, slot 2 is populated with a party hat too, causing another remove until there are no clothes left, only 7 party hats
Player inventories restoring with party hat instead of a random item of clothing
it seems to be the birthday event, which will not be a problem tomorrow. however, today it has deleted countless worn items instead of just deleting the hats. maybe this could be future proofed by deleting any items that were not being worn when you died instead of deleting the item trying to replace said hat.
Same issue last year. You can use the change suggested in that thread to resolve the issue.
https://umod.org/community/restore-upon-death/39156-party-hat-birthday-event-removing-clothing
I've also submitted a patch for k1lly0u to review and merge which should fix this.
i figured it was that after many hours spent replacing the items. i will go grab this for future pain removal, thanksWhiteThunder
Same issue last year. You can use the change suggested in that thread to resolve the issue.
https://umod.org/community/restore-upon-death/39156-party-hat-birthday-event-removing-clothing
I've also submitted a patch for k1lly0u to review and merge which should fix this.