Unsure if intended but, noticed once a player does any damage to a PVP base they are added to the rewards at the end after TC is destroyed.
Unsure because all a player would have to do any damage then let someone else actually raid it then milk in the rewards instead of just the player whom destroyed the TC. PVE is fine as teams would and should be able to share rewards but with PVP thought only the person who gets TC gets the RP. Here is some config but..idk.
"Prevent Players From Hogging Raids": true, (we have to but is not ideal as players never get released from the base)
"Lock Treasure Max Inactive Time (Minutes)": 30.0, (will free the base but players still locked)
"Divide Rewards Among All Raiders": false,
"Lock Treasure To First Attacker": true, (needed for PVE and is fine)
"Bypass Lock Treasure To First Attacker For PVP Bases": true, (thought this would fix it but still no luck)