Scrap Protection inside TC radius protects barrels for short time?

Hey Sam!

I think you allready know about that but if not, i got messages about barrels got protected by the toolcupboard of the building next to it, it gets destroyed some time afterwards - not sure if thats the workaround you implented or if that is kind of strange handling.

regards

I kind of assumed there may be some lingering weird behavior with some entities, which is partially the reason I included the "Custom unprotected entities" part of the config file. If you want to make sure barrels are unprotected you can replace that setting with this snippet:

"Custom unprotected entities": [
	"loot_barrel_1",
	"loot_barrel_2"
]

Thanks for pointing this out though, maybe I'll add this to the config by default, hope this helps!

Ideal settings for a PVP server (if anyone needs ...):

    "Custom unprotected entities": [
	  "autoturret_deployed",
	  "flameturret.deployed",
	  "guntrap.deployed",
	  "sam_site_turret_deployed",
	  "teslacoil.deployed",
	  "loot_barrel_1",
	  "loot_barrel_2",
	  "oil_barrel"
	  ]
cYZ58dGn7bnfDWA.jpg CCAT

Ideal settings for a PVP server (if anyone needs ...):

    "Custom unprotected entities": [
	  "autoturret_deployed",
	  "flameturret.deployed",
	  "guntrap.deployed",
	  "sam_site_turret_deployed",
	  "teslacoil.deployed",
	  "loot_barrel_1",
	  "loot_barrel_2",
	  "oil_barrel"
	  ]

shoutout to you, thank you!