Option to tigger commands at start or completion of questSuggestion
Hello.
im actually creating a bundle of quests for my server and i think it will be nice if we could use commands when we start a quest and when we complete a quest.
two examples :

1 - i want to create a quest where a NPC settled at oxyum station ask to kill 3 bears invading his place.
When player start the quest it spawn the 3 bears with server commands.

2 - In my server helicopter is off. But When a player who bring some items to a NPC, it can call Helicopter.

2 - In my server helicopter is off. But When a player who bring some items to a NPC, it can call Helicopter.

Could maybe be done with https://umod.org/plugins/npc-tp 

You can deliver only one item though i think, but it runs a command when you do bring an item (and it can be also item+economic price).

Command could be heli.calltome or heli.call

1 - i want to create a quest where a NPC settled at oxyum station ask to kill 3 bears invading his place.
When player start the quest it spawn the 3 bears with server commands.

Yes please! :D I am also waiting for this, then as feedback to go back to the npc again to redeem te reward

thanks for your help with npc-tp ... it can help me a lot.

Maybe Quests can get some code from ServerRewards to make a Quest system based on NPC giving quest and rewards.