Plants still decay

Sorry 4 bad news :D

Yeah, I have the same issue.

"Prevent Plants from dying": true,​
does not seem to work. :o|

Same here, least the players plants can't be looted by strangers but still decay.

@khan

Any chance you can fix this ?

Ditto on this.  Just changed my regrows and max harvests to 10 to see if that fixes it.  Sure would be nice to log on and gather some fresh berries :)

Merged post

I just seen this in the log:

(18:34:54) | Failed to call hook 'OnGrowableGather' on plugin 'PrivateCrops v1.1.4' (NullReferenceException: Object reference not set to an instance of an object)

 

at Oxide.Plugins.PrivateCrops.CropsProtected (BasePlayer player, GrowableEntity growable) [0x00027] in <3bd06163ac3846e0a1da668b2a202520>:0

at Oxide.Plugins.PrivateCrops.OnGrowableGather (GrowableEntity growable, BasePlayer player) [0x00016] in <3bd06163ac3846e0a1da668b2a202520>:0

at Oxide.Plugins.PrivateCrops.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00087] in <3bd06163ac3846e0a1da668b2a202520>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <12678b905a6d43c3a9cc366104306651>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366104306651>:0

(18:34:54) | Failed to call hook 'OnGrowableGather' on plugin 'PrivateCrops v1.1.4' (NullReferenceException: Object reference not set to an insta

i know from another plugin that plants wont decay if you keep them healthy. watered and lighted 24/7 and heated if needed. not sure if this works same? i now use 2 plugins to make plants unlootable and not decay. i might wanna switch to this one cause it handles both if it works like i mentioned