Hey there!
So after updating my Oxide and Rust to the newest version it seems the Playtime Tracker plugin is having some issues. All player times have been completely reset and have only started counting since the wipe. Although if I look into the Playtime file, I can see all the playtime values are in there and they look correct. Here is an error code that appeared in console...
bc40229c1b1aa476bfa589>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool)
at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.File.WriteAllText (System.String path, System.String contents) [0x00007] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Oxide.Core.Configuration.DynamicConfigFile.WriteObject[T] (T config, System.Boolean sync, System.String filename) [0x0003f] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
at Oxide.Plugins.PlaytimeTracker.SaveData () [0x00011] in <d98f7854c7ef4a1ba61d899575597893>:0
at Oxide.Plugins.PlaytimeTracker.<SaveLoop>m__3 () [0x00000] in <d98f7854c7ef4a1ba61d899575597893>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0Hope to hear back from you soon,
thanks!