Support for new Halloween itemsSolved
Can we add in the new Cursed Cauldron and the FogMachine
void OnItemUse(Item item, int amountToUse)
{

// ignore players
if (item?.parent?.playerOwner != null) return;

// refund fuel
if (item.info.itemid == -946369541) item.amount += amountToUse;

}
In response to Zugzwang ():
void OnItemUse(Item item, int amountToUse)
{

// ignore players
if (item?.paren...
how/where to set this in cs file? to get this...
Added locally
Locked automatically