Support for permissionsSolved
Looking to see if anyone has any guidance on allowing no decay based on permission?  ColonBlow had a mod called VIPNoDecay that allowed this, it didnt make the migration to umod, and it had some issues last few wipes anyway.... Can I use this mod to do something like that? Im using it now to control decay globally, however want to experiment.

The reason im looking for this is some of my players travel for a week or 2 at a time, and I would just auth on their TC when they were out of town and it prevented their bases from decaying....

I also would use it for the various puzzle baes I built fro players in odd areas and I didnt want to put a million resources in those TCs..

Im aware of Zone Manager and being able to do it that way, but was looking for other options.

Thanks!  If this is too off topic, please remove it!
I am working on this and I think I have it finished.  But, I want to do a little more testing.  The default would be to NOT use permissions so there is no admin surprise.  But, it would be possible to enable permissions and then assign that to specific users/groups.
outstanding! thanks for the reply. looking forward to it!
A basic, single permission is now available.  If usePermission is set to true in the config, the permission will be required - see the plugin page.
Thanks for adding permissions to the plugin was wondering if you would be adding more permissions for like vips allowing for them to have nodecay while other players would have set decay amounts as well. 
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