Hello, I'm looking for a plugin that allows me to protect defined elements around buildings on a PvE server.
Here's the configuration I edited:
{
"General": {
"Disable decay for all entities": false,
"Exclude \"Other Multipliers\"": false,
"Use permission": false,
"Decay if there is no owner (and perms enabled)": false,
"Permission": "nodecay.use",
"Output": {
"Output to server console": false,
"Log to file": false,
"Log file name": "NoDecay-Log"
},
"Cupboard Settings": {
"Disable No Decay if resources placed in TC": false,
"Require Tool Cupboard": true,
"Any authed on TC": true,
"Cupboard Range": 40.0,
"Block cupboard wood": false,
"Block cupboard stone": false,
"Block cupbard metal": false,
"Block cupboard high quality": false
}
},
"Building grade multipliers": {
"Twig multiplier": 1.0,
"Wood multiplier": 0.0,
"Stone multiplier": 0.0,
"Sheet Metal multiplier": 0.0,
"Armoured multiplier": 0.0
},
"Other multipliers": {
"furnace": 0.0,
"wall.external.high.stone": 0.0,
"wall.external.high.stone": 0.0,
"minicopter.entity": 0.0,
"modularcarlift": 0.0,
"rowboat": 0.0,
"rhib": 0.0,
"attackhelicopter.entity": 0.0,
"motorbike_sidecar": 0.0,
"motorbike": 0.0
},
}
However, whether it's a motorcycle, a minicopter, or a combat helicopter, it decays.
Any solution?
Sincerely,