Hello, I'm looking for a plugin that allows me to protect defined elements around buildings on a PvE server.

Here's the configuration I edited:

{
  "General": {
    "Disable decay for all entities": false,
    "Exclude \"Other Multipliers\"": false,
    "Use permission": false,
    "Decay if there is no owner (and perms enabled)": false,
    "Permission": "nodecay.use",
    "Output": {
      "Output to server console": false,
      "Log to file": false,
      "Log file name": "NoDecay-Log"
    },
    "Cupboard Settings": {
      "Disable No Decay if resources placed in TC": false,
      "Require Tool Cupboard": true,
      "Any authed on TC": true,
      "Cupboard Range": 40.0,
      "Block cupboard wood": false,
      "Block cupboard stone": false,
      "Block cupbard metal": false,
      "Block cupboard high quality": false
    }
  },
  "Building grade multipliers": {
    "Twig multiplier": 1.0,
    "Wood multiplier": 0.0,
    "Stone multiplier": 0.0,
    "Sheet Metal multiplier": 0.0,
    "Armoured multiplier": 0.0
  },
  "Other multipliers": {
"furnace": 0.0,
    "wall.external.high.stone": 0.0,
    "wall.external.high.stone": 0.0,
    "minicopter.entity": 0.0,
"modularcarlift": 0.0,
"rowboat": 0.0,
    "rhib": 0.0,
"attackhelicopter.entity": 0.0,
"motorbike_sidecar": 0.0,
"motorbike": 0.0
  },
}


However, whether it's a motorcycle, a minicopter, or a combat helicopter, it decays.

Any solution?

Sincerely,